Space Mage (from Space Mages)
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spacemages.bsky.social
Space Mage (from Space Mages)
@spacemages.bsky.social
I am the space Mage from Space Mages

Come hang out with us while developing Space Mages!
https://www.twitch.tv/camarao_lendario
Boas festas! :)
December 17, 2025 at 1:26 AM
Hey, 'glad you like it! thanks :)
December 16, 2025 at 2:01 PM
Reposted by Space Mage (from Space Mages)
I’ve been following the development on twitch for few weeks now. Talented dev, interesting game with beautiful pixel art. W Space Mages!
December 13, 2025 at 4:03 PM
I cannot wait to see this! Really looking forward to it!
December 9, 2025 at 10:24 AM
Hey! No, I wasn't. I'll check it now
December 8, 2025 at 12:22 PM
Particles are generated from the tile's texture using a masking texture like this one:

In the future I would also like to add the possibility to have different masking textures that are used depending on the material of the tile (rock/dirt, glass, metal, etc..)
December 7, 2025 at 2:59 PM
Hello, Space Mage from Space Mages here. I can confirm I have received the green sword and promptly spammed beans everywhere.

Thank you, @iraddev.bsky.social
December 3, 2025 at 9:03 PM
After speaking with the space mages committee, we have decided that our vote goes towards beaver A.

Beaver B's shadows are a bit too aggressive, which give it an eerie look, but it suffers a lot from lack of readability

why not try shading the black shadows to a dark brown color?
November 30, 2025 at 12:19 PM
This looks amazing, if I didn't live in space and could hear the sounds I would probably also like them a lot
November 30, 2025 at 12:12 PM
The galaxy really does have some unbelieveable scenarios
November 29, 2025 at 11:34 AM
I have never seen a creature like this around space
November 29, 2025 at 11:33 AM
I've talked to the Space Mages association and we have come to a conclusion: We believe that Hemomancer deserves to be shown at the indie showcase hosted by @jitspoe.bsky.social
November 29, 2025 at 11:20 AM