This Time
✅ Updated Enemy AI that takes damage
This Time
✅ Updated Enemy AI that takes damage
You checkout the progress of the game in my dev log on itch
itch.io/blog/918549/...
You checkout the progress of the game in my dev log on itch
itch.io/blog/918549/...
Compatible for
✅ Blender 3D.
✅ Unity 3D.
✅ UV Unwrapped.
✅ Rigged.
🔗 .Blend Itch Link sophixcg.itch.io/fps-arms-gam...
#fps #passionproject #blender3d #3dmodel #arms3dmodel #gamereadymodel
Compatible for
✅ Blender 3D.
✅ Unity 3D.
✅ UV Unwrapped.
✅ Rigged.
🔗 .Blend Itch Link sophixcg.itch.io/fps-arms-gam...
#fps #passionproject #blender3d #3dmodel #arms3dmodel #gamereadymodel
Compatible for
✔ Mixamo
✔ Unity 3D
🔗 .FBX Itch Link sophixcg.itch.io/female-basem...
#gamemodel #unity3d #mixamo #basemesh #midpoly
Compatible for
✔ Mixamo
✔ Unity 3D
🔗 .FBX Itch Link sophixcg.itch.io/female-basem...
#gamemodel #unity3d #mixamo #basemesh #midpoly
📆 Day 03 - Rigging
#3dhandmodel #unityasset #rigging #blender #boxmodeling #FPS #first-person #FirstPerson #gamedev
📆 Day 03 - Rigging
#3dhandmodel #unityasset #rigging #blender #boxmodeling #FPS #first-person #FirstPerson #gamedev
I'm really happy with how this has turned out so far.
📆 Day 01 - UV Unwrapping
✅ Clean Topology
#3dhandmodel #unityasset #uvunwrap #blender #boxmodeling #FPS #first-person #FirstPerson #gamedev
I'm really happy with how this has turned out so far.
📆 Day 01 - UV Unwrapping
✅ Clean Topology
#3dhandmodel #unityasset #uvunwrap #blender #boxmodeling #FPS #first-person #FirstPerson #gamedev
📆 Day 01 - Elf Ear for the Game Character Practice
📆 Day 01 - Elf Ear for the Game Character Practice
🎯 I decided to follow through Bran Sculpts Blender Character Sculpt Tutorial series.
📆Day 01 - Blocking out the body.
🎯 I decided to follow through Bran Sculpts Blender Character Sculpt Tutorial series.
📆Day 01 - Blocking out the body.
📖 It teaches a lot for understanding Topology for making Game Characters.
It’s by Chris Totten, would highly recommend it.
📖 It teaches a lot for understanding Topology for making Game Characters.
It’s by Chris Totten, would highly recommend it.
🖐FPS Arms Asset WIP
🕖8 Hours so far
🎯 Fingers need to be Reattached
🎯 Topology needs to be adjusted for proper Rigging
#blender3d #casestudy #handmodel #topologystudy #edgeflow
🖐FPS Arms Asset WIP
🕖8 Hours so far
🎯 Fingers need to be Reattached
🎯 Topology needs to be adjusted for proper Rigging
#blender3d #casestudy #handmodel #topologystudy #edgeflow
⌚Took 8 Hours
Compatible for
✔ Mixamo
✔ Unity 3D
🎯 Male base mesh made in Blender 3D.
🎯 Mid poly 1,333 verts.
🔗 .FBX Skethfab Link skfb.ly/puIzW
#gamemodel #unity3d #mixamo #basemesh #midpoly
⌚Took 8 Hours
Compatible for
✔ Mixamo
✔ Unity 3D
🎯 Male base mesh made in Blender 3D.
🎯 Mid poly 1,333 verts.
🔗 .FBX Skethfab Link skfb.ly/puIzW
#gamemodel #unity3d #mixamo #basemesh #midpoly
⌚Took 8 Hours
Compatible for
✔ Mixamo
✔ Unity 3D
🎯 Female base mesh made in Blender 3D.
🎯 Mid poly 1,302 quads.
🔗 .FBX Skethfab Link skfb.ly/puI7M
#gamemodel #unity3d #mixamo #basemesh #midpoly
⌚Took 8 Hours
Compatible for
✔ Mixamo
✔ Unity 3D
🎯 Female base mesh made in Blender 3D.
🎯 Mid poly 1,302 quads.
🔗 .FBX Skethfab Link skfb.ly/puI7M
#gamemodel #unity3d #mixamo #basemesh #midpoly
🔥Such an awesome passion project, I'm happy how this turned out.
Mid-poly Result
🎯1,474 Faces
📅 Day 04 - Draft 3D Model
#humanoidfigure #passionproject #blender3d #3dmodel #turntableanimation #gamereadymodel
🔥Such an awesome passion project, I'm happy how this turned out.
Mid-poly Result
🎯1,474 Faces
📅 Day 04 - Draft 3D Model
#humanoidfigure #passionproject #blender3d #3dmodel #turntableanimation #gamereadymodel
👏 Clean 👏 Even 👏 Topology
📅 Day 03 - Modeling the Feet
#blender3d #3dmodeling #3dcharacterbasemesh #gamedevcharacter #indiegamedev #topology
👏 Clean 👏 Even 👏 Topology
📅 Day 03 - Modeling the Feet
#blender3d #3dmodeling #3dcharacterbasemesh #gamedevcharacter #indiegamedev #topology
📅 Day 02 - Modeling the Hands
#blender #3dmodeling #gamecharactercreation #handtopology #basemesh #3dtopology #indegamedev
📅 Day 02 - Modeling the Hands
#blender #3dmodeling #gamecharactercreation #handtopology #basemesh #3dtopology #indegamedev
🎯Using the .NET framework, I made a Stopwatch application. Made using Wind forms in Visual Studio Community.
🎯Using the .NET framework, I made a Stopwatch application. Made using Wind forms in Visual Studio Community.
📅 Day 01 - Modeling the Torso
📅 Day 01 - Modeling the Torso
I think it has potential, but what are your thoughts?
🔥 = 🗑️ ?
I think it has potential, but what are your thoughts?
🔥 = 🗑️ ?
🗓️ Day 01 is this box. Tried to get the perspective as correct as I could.
🙄 Lesson learned, smooth, even lines are not always my strong suit.
🗓️ Day 01 is this box. Tried to get the perspective as correct as I could.
🙄 Lesson learned, smooth, even lines are not always my strong suit.