Sophie 🏳️‍⚧️🌟
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sophiesloaf.bsky.social
Sophie 🏳️‍⚧️🌟
@sophiesloaf.bsky.social
Check out my Ko-fi page for project updates, dev-logs, and blog posts about how I do things! https://ko-fi.com/sophiessoapbox
Thanks! It's also the animation for the triple jump, tho I dont think I did one of those in the clip
November 20, 2025 at 7:27 PM
It's mostly just vibes based. This is for my college's level design class final, I'm just trying to make a level which sorta replicates the vibe and style of Mario Galaxy
November 20, 2025 at 7:26 PM
Thanks!! I plan to make a youtube video talking about how i did it after the assignment is due
October 24, 2025 at 3:38 PM
Getting the gravity to work was kinda the easy part. Getting Mario’s model to align with both the gravity and his movement was a little harder, but the hardest part by far was wrangling the camera. I’m hopping to make a Youtube video about how everything works once its done :)
October 22, 2025 at 10:41 PM
If its something you’d use a lot, you could probably make a function that takes a signal and a delay duration and awaits a timer then emits the signal. Its a whole extra function, yeah, but when you call it it’d be a single line. Kinda only useful if thats something you’d wanna use a lot tho
September 17, 2025 at 4:40 AM
I leave you alone for one second! >:(
June 28, 2025 at 7:20 AM
Woah! Amazing introspection
June 19, 2025 at 4:57 AM