Something Nerdy Studios
somethinnerdy.bsky.social
Something Nerdy Studios
@somethinnerdy.bsky.social
Thank you!

A lot of what we have to do is *avoid* needing extra processing power on the NES itself.

I.e. a lot (...a LOT...) of our time has gone into finding ever-more-devious ways of crunching numbers at build time and/or laying out the data so that the NES's CPU is as unburdened as possible.
May 30, 2025 at 9:31 PM
It's no blot to be compared to Space Quest III.

👌
February 14, 2025 at 3:38 PM
--SPOILER ALERT--

In this game, the AI is more like an angel, and you meet "him" at the beginning of the game, not the end.

However, the end of the game does indeed take place in a facility that is very much like this one. But it's not this one.
February 13, 2025 at 9:52 PM
Indeed...something very, very bad happened there.
February 13, 2025 at 9:50 PM
It's not a lower class product. The only difference is the label on the box and cartridge. Surely you wouldn't say that one of these two is a lower class product than the other:
November 6, 2024 at 2:59 PM
It's on the campaign updates & comments, but not the main page. That should be rectified, indeed.

The deluxe one has a knob to control the mixing level so that any of the classical Famicom games with expansion audio can be fine tuned.

For Former Dawn specifically, all you need is the regular one.
November 4, 2024 at 8:50 PM
We never intended to make anyone feel that way. The amount of demand for cartridges was overwhelming and unexpected, and we created the Patron Editions ad hoc in order to meet the demand. If we'd known what kind of demand there would be before launch, it would've been very different.

🕊️
November 4, 2024 at 8:48 PM
Any SNES->NES adapter will work.

To be clear, what we're going to do is have all of the commands available to be mapped to any buttons the player wants. They can craft their own experience that way, and if they happen to have an SNES controller, they simply have more buttons to map commands to.
November 3, 2024 at 8:49 PM