For Rust itself this is a no-go, because Rust is designed with safety and encourages clean APIs. This means a function signature should never depend on the implementation -- otherwise a refactoring might change the API implicitly.
For Rust itself this is a no-go, because Rust is designed with safety and encourages clean APIs. This means a function signature should never depend on the implementation -- otherwise a refactoring might change the API implicitly.
I really like Nathaniel's article on structured concurrency: vorpus.org/blog/notes-o...
You might consider adding a link to it somewhere in the "Structured, Virtual Threads" section, as it explains structured concurrency in more detail. 👍
I really like Nathaniel's article on structured concurrency: vorpus.org/blog/notes-o...
You might consider adding a link to it somewhere in the "Structured, Virtual Threads" section, as it explains structured concurrency in more detail. 👍
Anything else you find lacking?
Anything else you find lacking?