#sketch #DragonQuest #DragonQuestMonsters
#sketch #DragonQuest #DragonQuestMonsters
Started on the limbs. I’ll make F.F’s figure more leaner and agile to fit a fencer. I’ll also shrink his eyes and tweak his proportions.
Stay tuned! 🔥
Started on the limbs. I’ll make F.F’s figure more leaner and agile to fit a fencer. I’ll also shrink his eyes and tweak his proportions.
Stay tuned! 🔥
Have some more progress shots! Added his cheek fluffs, made the ruffles visible, tweaked the ears, and even gave him some hair! (When F.F. Casts spells, he lifts his hat and we see hair.)
Adding the furrowed brows via shape keys added character!
Have some more progress shots! Added his cheek fluffs, made the ruffles visible, tweaked the ears, and even gave him some hair! (When F.F. Casts spells, he lifts his hat and we see hair.)
Adding the furrowed brows via shape keys added character!
Last image is the character, for your reference.
Approximately 50 minutes (I was struggling to make the ruffles, not shown here. 😭)
#Nomadsculpt #3Dsculpt #WIP
Last image is the character, for your reference.
Approximately 50 minutes (I was struggling to make the ruffles, not shown here. 😭)
#Nomadsculpt #3Dsculpt #WIP
Made in Autodesk Maya, roughly 6 hours for each character. Used polygonal modeling.
Made in Autodesk Maya, roughly 6 hours for each character. Used polygonal modeling.