Smurfman256
smurfman256.bsky.social
Smurfman256
@smurfman256.bsky.social
I'm a dude who loads files into a DAW and hopefully the end result sounds like a professional piece of music. Also bang on amplified stringed instruments. Have an Emmy.

Opinions are mine and mine alone.
Ninja Gaiden, but furry
November 20, 2025 at 9:02 PM
Neither the oil on your hands nor the water condensing on the surface are changing the roughness of the material. It's just refraction on top of more refraction.
November 20, 2025 at 8:53 PM
Prime 1 is a game I've replayed many, many times but I only seem to remember finishing it once.

And I seem to remember a big reason for that being the trifecta of half of the game's atmosphere being toxic for 2/3 of the game, the ammo system for the beams, and bonkers save station placement.
November 18, 2025 at 7:26 PM
Ah, the Pink Floyd dichotomy.

Rog wants it to sound like the record. Dave and Rick felt playing live was no fun if there was no improvisation.
November 18, 2025 at 6:48 PM
Half Life 2, but entirely from the perspective of Barney.
November 17, 2025 at 4:55 PM
Which is why it drives me nuts that Doom The Dark Ages starts with a five minute cutscene.
November 16, 2025 at 4:25 AM
Tax brackets should be set using a logarithmic scale purely for the sake of making becoming a billionaire a legal impossibility. I.E, in order for your tax rate percentage to double, you'd need ten times more income (10% up to 10K, 20% at 100K, 40% at 1 million, etc.)
November 14, 2025 at 7:46 PM
Well considering the Steam Machine concept started in the 2010s, that's not entirely unexpected.
November 12, 2025 at 11:55 PM
mmmm, donuts
November 12, 2025 at 10:58 PM
Imagine thinking merchandise is "free money."
November 12, 2025 at 12:14 AM
And they only had to generate 3 hours of clips for that 45-second commercial. That's an efficiency of 0.00467%!
November 11, 2025 at 8:33 PM
The Screen Actors Guild held a strike specifically because of this.
November 8, 2025 at 8:32 PM
Never run above high. The performance tradeoff to visual upgrade isn't worth it.
November 8, 2025 at 4:17 PM
CoD2's big issue is that IW assumed we wanted "all Stalingrad all the time" as far as intensity is concerned. And it's exhausting because of that.
November 8, 2025 at 2:59 PM
I don't know how you use YouTube, but if you only care about your subscribed channels' video uploads, you can always disable collecting watch history. It will eventually completely break the front page, but YouTube will also eventually stop recommending...that.
November 6, 2025 at 5:27 PM
Working in TV, however, has made me more aware of looking at who the station owners are for local stories.
November 5, 2025 at 9:31 PM
Unrelated to my TV tenure, I was taught in high school how to properly vet sources and look for the "about" section on websites, but I do also remember a lot of classmates getting marked down for improper source usage, so it probably doesn't stick for many.
November 5, 2025 at 9:29 PM
The cutscene before the last mission where the Americans and Brits are having an argument over the proper beer serving temperature gets pretty close.
November 5, 2025 at 4:02 PM
Did you happen to get any massive CPU-related frametime spikes running the XOpenGL renderer? If so, how did you correct it?
November 3, 2025 at 7:09 PM
Even Nglide doesn't render iy correctly?

It does change the whole mood of that scene, though.
November 3, 2025 at 5:49 PM