∞ Steam Wishlist: https://store.steampowered.com/app/3398580
• Patreon: patreon.com/slimeclimb
• Discord: discord.gg/4jh5EmZjF9
I'm preparing to release it's final betas for iOS and Android, if you want to try it out join our discord!
discord.gg/4jh5EmZjF9
I'm preparing to release it's final betas for iOS and Android, if you want to try it out join our discord!
discord.gg/4jh5EmZjF9
since the maps are easily able to slot with this system I was able to include locations with NPCs, story elements, and boss battles 🏂
since the maps are easily able to slot with this system I was able to include locations with NPCs, story elements, and boss battles 🏂
but this is also pretty varied, I try to keep the difficulty fluctuating so that there's more room for the player to breathe🙏
but this is also pretty varied, I try to keep the difficulty fluctuating so that there's more room for the player to breathe🙏
basically checks the properties of last 3 maps that were spawned and then either matches it or swaps for a different type if the variety is too similar
basically checks the properties of last 3 maps that were spawned and then either matches it or swaps for a different type if the variety is too similar
so I opted for this kind of sorted system so I can create without having confusion 🏂
so I opted for this kind of sorted system so I can create without having confusion 🏂
I'm preparing to release it's final betas for iOS and Android, if you want to try it out join our discord!
discord.gg/4jh5EmZjF9
I'm preparing to release it's final betas for iOS and Android, if you want to try it out join our discord!
discord.gg/4jh5EmZjF9
stuff like collecting coins reduces the light in the area, so players have to way the risk of losing light🐌
also its cool
stuff like collecting coins reduces the light in the area, so players have to way the risk of losing light🐌
also its cool