Crossing my fingers.
#boardgames
Crossing my fingers.
#boardgames
At that early point you can make choice without sacrifices, less so if you wait until it's a finished game.
At that early point you can make choice without sacrifices, less so if you wait until it's a finished game.
I suspect a lot of it is because of the social aspect, when the players must run the game in a social setting it's hard to give NPCs enough for players to latch on to.
I suspect a lot of it is because of the social aspect, when the players must run the game in a social setting it's hard to give NPCs enough for players to latch on to.