slider1578.bsky.social
@slider1578.bsky.social
Reposted
Last July, we published a research paper about our upcoming geometry compression technology - DGF.

🔥 We're now releasing an #opensource toolchain for its evaluation, experimentation, and integration into future game engines 🔥

🗜️ Find out more on GPUOpen! gpuopen.com/learn/proble...
Solving the Dense Geometry Problem
Discover how AMD's Dense Geometry Compression Format (DGF) revolutionizes graphics by compressing complex models for efficient real-time rendering, bridging the gap between rasterization and ray traci...
gpuopen.com
February 6, 2025 at 6:14 PM