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sleepyboydev.bsky.social
yarrow
@sleepyboydev.bsky.social
23 | he/they | games art & design student in the UK

No AI/NFT/CRYPTO
glad you had an awesome birthday!! :DD
September 7, 2025 at 1:57 PM
i noticed that doing like OC memes/ meme templates + inserting OCs does get traction but you also have to put some amount of effort into the art at least (and editing if you know how to etc.) tho like w anything you have to be real consistent before you see any results... 🥲
September 7, 2025 at 1:10 AM
Reposted by yarrow
it's gross you have to create the thing you created, it's unironically such a pain
January 30, 2025 at 2:23 PM
i forgot to mention, twine is primarily an interactive fiction game program (text-based games) but with sugarcube you can add images (it's still good for planning narrative branches etc.) there's also binksi which is more like twine (kinda) but a very limited VN engine
January 29, 2025 at 11:12 PM
renp'y (python-based) is super accessible! twine, even more so (runs on html) :D there's also a twine to renp'y tool which translates your twine project to renp'y scripts!! and they're both open-source💗 the devtalk community (discord server) is super friendly for new vn devs too, highly recommend :]
January 29, 2025 at 7:19 PM
blender is such an uphill battle until you realise you can literally just make whatever you want to learn, goodbye donut and monkey face, hello blorbo #497

i LOVE the low-poly kind of model style, i bet it'll look even cooler when you texture it 🥹
January 20, 2025 at 2:18 AM
Reposted by yarrow
The most important advice IMO
January 18, 2025 at 1:28 AM