In player order, each player may initiate up to one challenge of each of the three types.
In order to be declared as attackers or defenders, characters need to have the icon that corresponds to the challenge type...
In player order, each player may initiate up to one challenge of each of the three types.
In order to be declared as attackers or defenders, characters need to have the icon that corresponds to the challenge type...
Hang on that didn't sound right fsr.
Hang on that didn't sound right fsr.
Working from top-down we can see:
Income: Euron costs 7 gold to marshall into play
Challenge icons: These tell us which challenges Euron can be declared as attacker or defender in, all 3 types here.
Working from top-down we can see:
Income: Euron costs 7 gold to marshall into play
Challenge icons: These tell us which challenges Euron can be declared as attacker or defender in, all 3 types here.
Each player secretly selects a plot from their plot deck of 7* cards. Plots are then revealed simultaneously and the winner of initiative determines first player and resolved any when revealed effects....
Each player secretly selects a plot from their plot deck of 7* cards. Plots are then revealed simultaneously and the winner of initiative determines first player and resolved any when revealed effects....
Curiously, the art is recycled from 1.0's Bronze Link, a neutral non unique attachment 😂. In fairness, the Bronze Link is wrapped around A Myrish Eye (not sure why this is unique at all).
Curiously, the art is recycled from 1.0's Bronze Link, a neutral non unique attachment 😂. In fairness, the Bronze Link is wrapped around A Myrish Eye (not sure why this is unique at all).
Let's learn the phases, with help from the old Stark House Card.
Plot: Players select their plot for the round, determining their income, initiative, claim, and reserve stats.
Draw: Players each draw 2 cards.
Marshalling: The 'main phase'...
Let's learn the phases, with help from the old Stark House Card.
Plot: Players select their plot for the round, determining their income, initiative, claim, and reserve stats.
Draw: Players each draw 2 cards.
Marshalling: The 'main phase'...
*There's only 86 atm
*There's only 86 atm
And to be fair it's pretty forgettable! Northern Refugee is a cheap and expendable claim soak body that was a staple of Free Folk decks and okay in other Winter attrition decks.
And to be fair it's pretty forgettable! Northern Refugee is a cheap and expendable claim soak body that was a staple of Free Folk decks and okay in other Winter attrition decks.