...
But ngl -- It's kinda cool too.
...
But ngl -- It's kinda cool too.
And yes, every time I say or type "we need to align" - a small part of my humanity flees my body.
And yes, every time I say or type "we need to align" - a small part of my humanity flees my body.
I'm getting used to the cast mechanic, but still can't figure out why my character consistently seems to face "the wrong way" when I initiate an attack. Not sure if it's "me", my controller, or the game.
I'm getting used to the cast mechanic, but still can't figure out why my character consistently seems to face "the wrong way" when I initiate an attack. Not sure if it's "me", my controller, or the game.
Doing an extended run with the evolved Victory Sword makes me near catatonically drowsy. Not bored, I'm having a good time - it's like a physiological reaction.
#gaming
Doing an extended run with the evolved Victory Sword makes me near catatonically drowsy. Not bored, I'm having a good time - it's like a physiological reaction.
#gaming
It's soo easy to fall into that trap. Quick hits of dopamine and rage. #motivation
It's soo easy to fall into that trap. Quick hits of dopamine and rage. #motivation
I've taken to illustrating it with examples. There's likely better ones - but these do help convey the meaning behind the definition.
I've taken to illustrating it with examples. There's likely better ones - but these do help convey the meaning behind the definition.
1: Anyone else experienced the phenomenon where you almost beat a boss, then when you reload, it utterly trashes you, like it's straight up offended you nearly defeated it.
2: If so, do you have a name for it?
1: Anyone else experienced the phenomenon where you almost beat a boss, then when you reload, it utterly trashes you, like it's straight up offended you nearly defeated it.
2: If so, do you have a name for it?
It would be a laughable design decision today. I get cranky if a gryphon ride takes longer than 6.2 pico seconds.
#gamedev
It would be a laughable design decision today. I get cranky if a gryphon ride takes longer than 6.2 pico seconds.
#gamedev
A critical mistake (I still make) is the assumption that a message was received and processed. We have so many channels (slack, email, discord, telepathy, hieroglyphics) that it's challenging to keep up.
A critical mistake (I still make) is the assumption that a message was received and processed. We have so many channels (slack, email, discord, telepathy, hieroglyphics) that it's challenging to keep up.
Signed
-Everyone, everywhere, in this life and all others, in every parallel universe, in all moments of time, and in every possible alternate dimension.
Signed
-Everyone, everywhere, in this life and all others, in every parallel universe, in all moments of time, and in every possible alternate dimension.
I'm pretty sure 48 of the 50 hours I've played were spent watching that sequence.
I'm pretty sure 48 of the 50 hours I've played were spent watching that sequence.
A downside is that it can lead to an assumption that everyone thinks and values the same things. I've seen this assumption knock some new leads sideways.
A downside is that it can lead to an assumption that everyone thinks and values the same things. I've seen this assumption knock some new leads sideways.