Sixteen Tons
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sixteentonsgame.bsky.social
Sixteen Tons
@sixteentonsgame.bsky.social
The official account for Sixteen Tons, an upcoming action horror FPS from AcidWorks Interactive Entertainment.
I'm sure some shader wiz could up the performance by like 3x, but I'm definitely not there yet 😅
November 30, 2024 at 1:46 AM
after this info comes back from the job the meshes are spawned in using direct GPU instancing.
November 30, 2024 at 1:22 AM
Sort of neither, each roach is an empty object and a spawn manager does a raycast command batch to give updates on some ahead "stimuli". this determines if its moving, snapping to a new surface or turning around, this data gets sent to a job to do the math on the position and rotation updates.
November 30, 2024 at 1:21 AM