Sixgill Studios
sixgillstudios.bsky.social
Sixgill Studios
@sixgillstudios.bsky.social
Indie game dev 🎮 | Unreal Engine
Fast-paced & fun first.
Ethical monetization only.
https://www.kickstarter.com/projects/sixgillstudios/alakablam
Kickstarter is laubch8ng near the end of this month! Fund us! We will launch with full steamdeck compatibility!
#indiegame #indiedev #gamedev #indiegamedev #steamdeck #steam #gaming
January 7, 2026 at 6:37 AM
Hey, so. My Twitter was hacked in like ~August.
You're linked in his bio.
January 6, 2026 at 5:12 PM
What the shit am I doing wrong
(Tracer style rewind in the works)
#unreal #unrealengine #ue4 #gamedev #indiedev #indiegamedev #sendhelp

Its been WEEKS btw. I was hoping to be done before Christmas. BUT. HERE WE ARE.
January 5, 2026 at 7:24 AM
December 29, 2025 at 9:17 PM
What am I working on? Part 3
Playstreet a cozy, kid-friendly sandbox about exploring neighborhood moments. Built to be safe, curious, and genuinely fun.
Short hand: A digital neighborhood you’d actually want your kid to grow up in.
#indiegame #indiedev #gamedev #indiegamedev
(SUPER early screenshot)
December 29, 2025 at 6:05 PM
What am I working on? Part 2.
AlakaBLAM! — a fast, chaotic arena FPS where wizards shoot finger-gun spells, stack ridiculous hats, and fly around maps with Quake-style speed. Pure movement, dumb fun, high skill ceiling
Short hand: Wizard Quake with finger guns
#indiegame #indiedev #gamedev #indiefps
December 29, 2025 at 5:49 PM
What am I working on? Part 1.
My first steam release - Between Seconds. Where you survive between the second ahead of you, and the one behind.
Short hand - Ace of Persia.
Fly your fighter through battle rewinding and fast forwarding one second to survive.
#indiegame #indiedev #gamedev #indiegamedev
December 29, 2025 at 5:41 PM
Not me, refreshing this page over and over hoping it magically shipped while I wasn't looking.
Im going to see if AlakaBLAM! Is playable.
#steamdeck #indiegame #indiegamedev #gamedev #gaming
December 29, 2025 at 5:23 PM
December 27, 2025 at 2:40 PM
December 22, 2025 at 5:58 AM
Did I get a lot done today with my game?
Yes.
Did I do my time travel mechanic?
No.
Does my main menu look dope?
Yes.
#gamedev #indiedev #indiegame #indiegamedev #unreal #unrealengine #blueprints #fml
December 20, 2025 at 9:36 AM
Its so hard.
December 19, 2025 at 4:51 PM
December 19, 2025 at 8:21 AM
Here's my missiles actually working!!
#gamedev ##indiegame #unrealengine
December 16, 2025 at 6:40 AM
*shocked*
December 14, 2025 at 9:06 AM
My player blueprint with 14 unreal tabs 😎

My clouds aren't spawning
December 14, 2025 at 7:52 AM
If you guys vibe with the stuff im working on, drop me a follow!
#gamedev #indiegame #indiedev #gaming
December 12, 2025 at 8:48 AM
When im not promoting AlakaBLAM! This is what I'm up to.
This is a teeny tiny part of a MUCH larger project for the future.
It will also be on steam as a stand alone game
#gamedev #indiedev #gaming
December 12, 2025 at 8:06 AM
December 10, 2025 at 8:46 PM
This is pretty interesting. Im really REALLY bad at code and so my FPS uses blueprints in Unreal. I cannot wrap my head around line by line coding
December 8, 2025 at 3:32 AM
December 7, 2025 at 8:13 AM
@jakebaldino.com hey would you play my indie fps arena shooter?
December 7, 2025 at 7:27 AM
December 6, 2025 at 9:58 PM
#indiedev updates.
We will be at the wssea high-school state championships in Lynnwood WA may 18th, Kent nerd party on June 7th - kent wa, and hopefully at Geekfest west in everett wa later this summer!
WE ARE REALLY TAKING OFF!
April 27, 2025 at 8:01 PM
WE ARE ALMOST READY TO WISHLIST.
There's some really strange things with steam and how a steam store page works. But it should be ready to go this week.
#wishlist #steam
February 3, 2025 at 6:42 PM