❤️ @krizma03.bsky.social ❤️
https://en.pronouns.page/u/Sir_Pootington
i hope future CoD titles, despite running on the same engine, are able to become visually distinct
i hope future CoD titles, despite running on the same engine, are able to become visually distinct
besides that, i like that it actually tried to push the tech still. it's the last CoD to have raytracing during gameplay (just shadows)
besides that, i like that it actually tried to push the tech still. it's the last CoD to have raytracing during gameplay (just shadows)
MWII was made by Infinity Ward, MWIII was Sledgehammer, and BO6 was Treyarch. notice how similar they look? show it to someone with surface level knowledge of call of duty and they'd think it's the same game
MWII was made by Infinity Ward, MWIII was Sledgehammer, and BO6 was Treyarch. notice how similar they look? show it to someone with surface level knowledge of call of duty and they'd think it's the same game
here's MW 2019, Black Ops Cold War (2020), and Vanguard (2021)
MW 2019 and Vanguard use IW 8, BOCW uses Treyarch's engine
here's MW 2019, Black Ops Cold War (2020), and Vanguard (2021)
MW 2019 and Vanguard use IW 8, BOCW uses Treyarch's engine