SirGOGetter
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sirgogetter.bsky.social
SirGOGetter
@sirgogetter.bsky.social
He/Him | INTJ |LVL 30+. Super-introvert, lifelong gamer, practicing artist. Always looking to learn and grow. Posts will generally be semi-SFW at worst and mostly SFW. Pro-inclusion/diversity/justice. Anti-AI/NFT/Crypto.

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And here's a bonus clip. Nothing too special with this one, although I found the ending of the match to be enjoyable and fitting appropriate for a wrestler like Tina!
November 18, 2025 at 12:04 AM
I'm hoping this specific clip can win the @sickcombos.bsky.social stamp of approval. I'm no Tina main, but I know a few things, and I never need a huge excuse to play #DOA5LR.

(Pardon the footage lagging the audio a bit; blame the PS4's clip-making function, not me. 😛)
November 18, 2025 at 12:04 AM
I was yesterday years old when I learned the input trick that allows Chun-Li to do her Lightning Kicks immediately after jumping.

Another #streetfighter6 mystery unraveled! Now to work on the timing to punish throw loops with this...!
November 2, 2025 at 8:04 PM
This combo trial took me two months to do, but I finally pulled it off yesterday. (I mean... it's more like I tried it a couple months ago, got tired, and focused on learning other things, but still...)

Drive rush combos with Chun-Li's stance moves certainly test the ol' fingers/muscle memory...
October 24, 2025 at 1:32 AM
Aaaanyways, one final clip. Some wins are just sweeter than others, and perfecting a LVL8 Ryu is definitely a highlight in my brief SF6 journey.

It was a great thing I played KOF 98 to learn Mai before getting this game; the knowledge I gained of her from that title has translated very well to SF6!
October 18, 2025 at 11:27 PM
And I've improved despite dealing with this:

I'm simply moving left and right in this clip, but my analog stick registers random up inputs (usually 1-3 frames long) as I move it.

It's not always THIS bad, but plenty of bad jumps and missed special/super inputs have happened from this malfunction.
October 18, 2025 at 11:27 PM
I actually had the intention to start this thread with another fight, but despite repeated efforts, I couldn't compress the video enough to fit Bluesky's file size limit. 🙃 Even so, I'm sharing a shorter clip of me going against the game's infamous LVL 8 CPUs.

I think I've gotten a bit better!
October 18, 2025 at 11:27 PM
🧵

Even though I can't play SF6 online, the Battle Hub's V-Rival system is still accessible.

It's interesting - the CPU typically doesn't fight with the insane precision and ability to optimize EVERY opportunity like LVL8 CPUs, but the variance in play styles and tactics keeps fights engaging.
October 18, 2025 at 11:27 PM
I decided to play and beat Final Fight for the first time last week thanks to Street Fighter 6. It's certainly not my favorite beat-em-up ever, but it's a good enough game for the era it was created in.

It was also cool to finally play the game that debuted several iconic Capcom characters.
October 12, 2025 at 7:32 PM
And here's the "meaty" set-up by itself. It's a pretty straightforward set-up if you understand the concept at all, but if you don't, I'll leave a longer description in the alt text.

I'm still having fun learning things in this game!

(As a side note, I WISH I could learn art this easily!)
October 4, 2025 at 4:45 PM
Pretty sure that until a few months ago, I had never even heard of the term "meaty" in a fighting game context before in my 30+ years of living.

And now I find myself learning meaty set-ups and combos based off of them... You're never too old, folks!

#streetfighter6 #SF6 #MaiShiranui
October 4, 2025 at 4:45 PM
Haven't shared any clips in a moment, so here's one of me workshopping a combo in #streetfighter6 that I'll never actually pull of in a match with this busted controller of mine that only reads quarter-circle inputs about 30% of the time.
September 21, 2025 at 7:10 PM
On the brighter side, I think this clip might be my favorite interpretation of the "Call an ambulance" meme I've ever seen!
August 25, 2025 at 11:25 AM
A clip of me still early into learning both SF6 AND video editing! The size of the original video was just a *bit* too large, so I reduced the quality a tad for Bluesky. I also added a fade effect (although I wish I had more control over it).

Anyways, enjoy me learning SF6 Mai!
August 25, 2025 at 11:15 AM
I'm certain there was supposed to be a fight somewhere in this clip... 🤔

#kingoffighters #KOF #KOF98 #MaiShiranui
August 13, 2025 at 3:21 PM