The goal is to include all important numbers and rules, and flavour info to make it feel real
The goal is to include all important numbers and rules, and flavour info to make it feel real
It was a nice excuse to draw more diagrams
It was a nice excuse to draw more diagrams
I'm actually waiting for the final glue up to set for the whole thing, but I forgot to take a wip pic of the cover
I'm actually waiting for the final glue up to set for the whole thing, but I forgot to take a wip pic of the cover
So I'm making a spell book for my 5e Wizard in the campaign I play with my kid
So I'm making a spell book for my 5e Wizard in the campaign I play with my kid
I got blue very early, because I found a US import copy. It was super cheap - £20 instead of the standard 30 (which the copy of red next to it was priced at!)
I'd long since finished the game before it really hit big here, which felt weird
I got blue very early, because I found a US import copy. It was super cheap - £20 instead of the standard 30 (which the copy of red next to it was priced at!)
I'd long since finished the game before it really hit big here, which felt weird
Although given how much effort this took to write, perhaps they already did
(thanks to this blog post for how to approach this : akrzemi1.wordpress.com/2015/03/02/a... the author Andrzej Krzemieński doesn't seem to be on here)
Although given how much effort this took to write, perhaps they already did
(thanks to this blog post for how to approach this : akrzemi1.wordpress.com/2015/03/02/a... the author Andrzej Krzemieński doesn't seem to be on here)
Lunch Rush is out, it tickles that retro puzzle itch, and you can play in your browser for free here sireel.itch.io/lunch-rush
Lunch Rush is out, it tickles that retro puzzle itch, and you can play in your browser for free here sireel.itch.io/lunch-rush
It turns out sinf(M_PI) is a small negative number. I'm not sure if that's because SDL's pi is poorly chosen, or any of a dozen other reasons - it doesn't matter
It turns out sinf(M_PI) is a small negative number. I'm not sure if that's because SDL's pi is poorly chosen, or any of a dozen other reasons - it doesn't matter
It doesn't help that I know the core of the game is fundamentally tricky in a way which will put most people off giving it more than a cursory try.
↓ Anyone want to playtest this? ↓
It doesn't help that I know the core of the game is fundamentally tricky in a way which will put most people off giving it more than a cursory try.
↓ Anyone want to playtest this? ↓
I don't care that the latest wasn't a commercial release, I'm proud of it. Play in your browser here for free: sireel.itch.io/breakfast-game
I don't care that the latest wasn't a commercial release, I'm proud of it. Play in your browser here for free: sireel.itch.io/breakfast-game
No I will not make it good later. Making it exist was more than enough for me.
No I will not make it good later. Making it exist was more than enough for me.
I also realised that I've not posted a single video of the new game's gameplay so I thought I'd fix that this #ScreenshotSaturday
I also realised that I've not posted a single video of the new game's gameplay so I thought I'd fix that this #ScreenshotSaturday
Despite testing it in release mode, it never once hit
Despite testing it in release mode, it never once hit
Specifically binding the back buffer I use for making a fixed screen resolution. But the code looks fine. Best to check carefully though
Specifically binding the back buffer I use for making a fixed screen resolution. But the code looks fine. Best to check carefully though
At this point I hadn't realised it was first run only, so I wrote a quick and dirty input fuzzer to run in the compiled version
At this point I hadn't realised it was first run only, so I wrote a quick and dirty input fuzzer to run in the compiled version
He's abandoned three projects already, I couldn't be more proud
He's abandoned three projects already, I couldn't be more proud