Simon Cacheux
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simoncx.bsky.social
Simon Cacheux
@simoncx.bsky.social
Artist, sound designer, music maker, electronics and code fiddler. Teacher at the Condé applied arts school.
simoncacheux.com
simoncacheux.bandcamp.com
And done! :)
November 17, 2025 at 12:11 PM
Pas de concours de gif cette année ?!
Mais on vient quand même :)
November 17, 2025 at 9:55 AM
Videos by Etienne Mineur & CosmoAV
May 8, 2025 at 12:30 PM
Yesterday was the first of the new Sound Odyssey show at the Theatre of Orange.
With Julia Griner we made the music and sound design of this new show entitled The Gods Get Involved. An immersive experience with spatialised sounds in a tracked headphone.
Production Narrative - Cécile Cros
May 8, 2025 at 12:29 PM
Ok, thanks! That does sound (!) really interesting…
April 29, 2025 at 2:51 PM
A link maybe?
April 29, 2025 at 6:44 AM
Merci beaucoup ! Effectivement, pas simple à se procurer. Une aventure commence ! Encore merci d’avoir pris le temps de répondre précisément et belle journée.
January 24, 2025 at 7:22 AM
Salle Jean Morlet
21 rue Albert Thomas à Champigny
Du mercredi au samedi, 14:00 - 19:00

www.champignysurmarne.fr/agenda/simon...
Simon Cacheux | Ville de Champigny-sur-Marne
Lauréat de la 19e Biennale d’art contemporain
www.champignysurmarne.fr
January 22, 2025 at 11:14 AM
The main downside is that it is only one thread by structure, which means you cannot use all the cores of the computer but only one (to my limited knowledge). Not a problem at the beginning but frustrating sometimes for programs with lots of particules for example.
December 19, 2024 at 10:50 AM
The main advantage is the fact that the interface (ide) and the compiler are all in one place, you just have one button to click to run a program. And the language itself is user friendly and open source.
December 19, 2024 at 10:50 AM