Sim Kaart
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simkaart.co
Sim Kaart
@simkaart.co
Graphic designer working on games. Currently cooking up something new! Recently released Rift Riff: riftriff.com

https://simkaart.co
Would smash that button extra hard on my iphone
November 5, 2025 at 9:23 PM
Lol i had that same exact thought
November 2, 2025 at 8:58 PM
Let’s get those coins rolling! 😎
October 23, 2025 at 8:03 PM
🫡
October 19, 2025 at 7:52 PM
To celebrate, we've discounted the game for the next 24 hours: store.steampowered.com/app/2800900/...
Rift Riff on Steam
Jump a rift, fight off monsters, plunder their world. A strategic mix of juicy tower loadouts, varied monster behaviors, and forgiving mechanics.
store.steampowered.com
October 15, 2025 at 4:34 PM
Or get it on Google Play (try before you buy): play.google.com/store/apps/d...
Rift Riff - Apps on Google Play
Jump a rift, fight off monsters, plunder their world.
play.google.com
October 15, 2025 at 3:50 PM
I'll show you the exact contents on release ;) #indiegame #gamedev #godot #pixelart
September 29, 2025 at 2:53 PM
🙏 Dang. That must be so good.
September 23, 2025 at 10:55 AM
Beautiful. One question: How does one make bacon at home?
September 22, 2025 at 5:26 PM
Will my oven also be ai-voice-only-controlled? And airplanes surely too?
September 21, 2025 at 4:48 AM
I want to then reference the shape in the building scenario, and show the headset in the combat scenario. I want the two to feel as one, making the player feel more for the ship/buildings, as it relates to the protagonist inside/controlling it. Does that make any sense? Or is it farfetched?
September 15, 2025 at 6:11 PM
Then after putting it on, they become the mech/gain control over a ship...
September 15, 2025 at 6:11 PM
I was thinking the protagonist could run into this towering statue, and find a mask/crown/headset...
September 15, 2025 at 6:11 PM