Hello jordan what do you think about this sub-d in flat surface went to triangle and some ngone.
I looks ok after turbosmooth.
is there a better solution to drastically lower poly for an High poly needs.
like in the screenshot with marked black line?
Thank's for advice as always
Hello jordan what do you think about this sub-d in flat surface went to triangle and some ngone.
I looks ok after turbosmooth.
is there a better solution to drastically lower poly for an High poly needs.
like in the screenshot with marked black line?
Thank's for advice as always
Hello Jordan
As you always give good advice,let me asking this?
What do you think of this topology after a boolean.
I am always concern that after applying a turbosmooth and use as High poly the normal will result in not a good rounded clean surface.
Or I should add like blue loops
Hello Jordan
As you always give good advice,let me asking this?
What do you think of this topology after a boolean.
I am always concern that after applying a turbosmooth and use as High poly the normal will result in not a good rounded clean surface.
Or I should add like blue loops