Sigi Siegfried Klar
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sigiklar.bsky.social
Sigi Siegfried Klar
@sigiklar.bsky.social
Senior Sound Designer at Massive Entertainment.
been spending most lunch breaks playing a bunch of Battlefield 6 and was inspired for a sound design challenge. Rather than doing a linear redesign, I decided to break this explosion into multiple assets in wwise and record back variations of the event triggering. Not perfect but still good practice
October 23, 2025 at 11:56 AM
Hey everyone, I'll be floating around Brighton during Develop! If anyone wants to catch up or chat about sound things hit me up 🙂
July 6, 2025 at 4:04 PM
Reposted by Sigi Siegfried Klar
Behind STAR WARS OUTLAWS' Grand Game Audio - huge audio team interview with Simon Koudriavtsev, Martin Weissberg, Malin Arvidsson, Adam Oakley, Jacob Coles, and Charles Pateman:

#sounddesign #soundeffects #gameaudio #gamedev #audiopost #postproduction #starwarsoutlaws
Star Wars Outlaws: Defining the Sound of a 'Scoundrel Adventure' – with the Massive Entertainment Game Audio Team | A Sound Effect
Massive Entertainment's sound team give you the full story behind the superb sound of 'Star Wars Outlaws':
www.asoundeffect.com
November 7, 2024 at 4:56 PM
Hey game audio peeps, sharing this cool write up about the audio in Star Wars Outlaws, #sounddesign maybe check it out 🙂:

www.asoundeffect.com/star-wars-ou...
Star Wars Outlaws: Defining the Sound of a 'Scoundrel Adventure' – with the Massive Entertainment Game Audio Team | A Sound Effect
Massive Entertainment's sound team give you the full story behind the superb sound of 'Star Wars Outlaws':
www.asoundeffect.com
November 7, 2024 at 5:01 PM
Hello,
I thought I'd finally test the waters and see how many game audio folk are out here on Bluesky!

I'm Sigi, a Senior Sound Designer at Massive Entertainment and I like to make bang boom sounds! Here's an example of one of my favourite sounds I got to work on for Star Wars Outlaws 🙂
November 7, 2024 at 10:15 AM