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But man the end to that episode! Can't wait for next week for the story to finish, real fun ride
But man the end to that episode! Can't wait for next week for the story to finish, real fun ride
Digital Eclipse nails it again. The key games you want (arcade MK 1-3/u) are here along with, not all, but many home ports. The games are emulated, use a wired controller. The documentary materials are top notch and why you buy these.
Online sucks, but whatever
Digital Eclipse nails it again. The key games you want (arcade MK 1-3/u) are here along with, not all, but many home ports. The games are emulated, use a wired controller. The documentary materials are top notch and why you buy these.
Online sucks, but whatever
Glad I beat it, but I hate this one big chase scene so much. Amazing texture work that holds up. Physics based puzzles while revolutionary for the time, are clunky and less open than I was expecting. Cliff hanger ending would have crushed me 18 years ago. It gave us Portal 2 tho
Glad I beat it, but I hate this one big chase scene so much. Amazing texture work that holds up. Physics based puzzles while revolutionary for the time, are clunky and less open than I was expecting. Cliff hanger ending would have crushed me 18 years ago. It gave us Portal 2 tho
Couldn't Amazon Games ya know, get access to scalable AWS infra? 🤔
Also when making a new character maybe tell me Blunderbuss is broken?
Couldn't Amazon Games ya know, get access to scalable AWS infra? 🤔
Also when making a new character maybe tell me Blunderbuss is broken?
redcircle.com/shows/bd9339...
redcircle.com/shows/bd9339...
Bounced off the original, but the agile combat, focused exploration, and new art style cooked. Boss run backs are annoying, but the currency grind is what irked me. Sublime platforming and combat. Ton of post game to dig into. Don't make us wait 7 more years Team Cherry
Bounced off the original, but the agile combat, focused exploration, and new art style cooked. Boss run backs are annoying, but the currency grind is what irked me. Sublime platforming and combat. Ton of post game to dig into. Don't make us wait 7 more years Team Cherry
Controls are sublime, combat is very frantic as you bounce between red/blue counters. Old school boss fights with patterns. Saw credits after 5 hours but there is hard mode, challenges, secret stages I barely touched. Top notch pixelart and faithful music to the franchise
Controls are sublime, combat is very frantic as you bounce between red/blue counters. Old school boss fights with patterns. Saw credits after 5 hours but there is hard mode, challenges, secret stages I barely touched. Top notch pixelart and faithful music to the franchise