And not just for moral reasons... This looks just plain bad. Random lines, badly cleaned up edges, and mixels, a lot of mixels.
And not just for moral reasons... This looks just plain bad. Random lines, badly cleaned up edges, and mixels, a lot of mixels.
an existence based on numbers.
an existence based on numbers.
Lovely art btw! Love the hair!
Lovely art btw! Love the hair!
In this case, I may want my Wolf enemy to receive a Status Up when near it's pack.
So at first I'll simply implement this directly on the Wolf.cs script and test it out, see how it feels, brainstorm and etc...
In this case, I may want my Wolf enemy to receive a Status Up when near it's pack.
So at first I'll simply implement this directly on the Wolf.cs script and test it out, see how it feels, brainstorm and etc...
As Gamers ourselves, we'll fall into weeks of work attempting to make composable, even if it's a one time only deal.
As Gamers ourselves, we'll fall into weeks of work attempting to make composable, even if it's a one time only deal.
#unity #gamedev #csharp #coding #interface
#unity #gamedev #csharp #coding #interface
Not sure if all homages will be recognizable straight away, but I did my best to make sure it's clear what's original and what is a homage.
Not sure if all homages will be recognizable straight away, but I did my best to make sure it's clear what's original and what is a homage.