ShrineFox ⛩️🦊
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shrinefox.com
ShrineFox ⛩️🦊
@shrinefox.com
Modder, Developer & Vinesauce Editor.

🌐 Website: https://shrinefox.com
The streamer awards if they weren't fucking around
November 17, 2025 at 12:55 AM
Has anyone done this yet?
November 15, 2025 at 3:53 AM
lmao
November 14, 2025 at 1:36 AM
Thanks to @peri.periwinkle.sh's "Periscope" software/homebrew, I'm now able to capture input signals on Switch and send them to PC! Recent updates even allow me to use this data to drive 3D model animation in Warudo 😛

Thanks again for being open to the feature request, this is so neat
November 11, 2025 at 1:40 AM
what the fuck I never subscribed to this person, who is this
November 10, 2025 at 2:42 AM
The best matches are when you have a game-long rivalry with someone. I just know he was heated 🤣
November 6, 2025 at 10:29 PM
When ur making fun of me this is who ur making fun of btw 💅
October 31, 2025 at 8:15 PM
I CAN SP--
October 23, 2025 at 9:49 PM
Video is 75% done 😄
Actually really happy with how it's turning out
October 23, 2025 at 7:14 PM
Almost done with the model editing video, just polishing it up now.

It's going to be over an hour long and covers all these subjects and more.
October 19, 2025 at 6:01 PM
For what it's worth, these are my cloudflare SSL settings. I haven't really messed with them in years. I tried choosing something other than Flexible SSL/TLS encryption the other day and then the site became inaccessible for me too. I'm also using their auto-issuing Edge certificates, seems to work
October 4, 2025 at 5:00 AM
I've had a couple reports of people not being able to reach my website and getting the ERR_SSL_PROTOCOL_ERROR, but I'm completely unable to reproduce it. Site works for me across browsers and devices. Verified that it's not a time sync or caching issue.

Anyone else experiencing it too if they try?
October 4, 2025 at 4:45 AM
This should generate a new .PAK which you can just place in the game's Paks folder, which again is just:
steamapps\common\SonicRacingCrossWorlds\UNION\Content\Paks\

You can even put them in a subfolder if you want to stay organized. This should be enough to load the custom music properly ingame
September 30, 2025 at 1:23 AM
To package the mod for use with the game, download this zip:

Create a folder for your mod, and inside it match the directory structure:
UNION\Content\CriWareData

Place your modded ACB/AWB there, and then drag the folder onto UnrealPak-With-Compression.bat.
September 30, 2025 at 1:23 AM
To convert the BGM you wanna use as a replacement, use the Encoding tab. Make sure HCA is set as the output format. It'll ask you for the destination folder (which should be the extracted ACB folder with the keys.txt) and it'll automatically set the encryption key before converting. Then just repack
September 30, 2025 at 1:23 AM
Once you have it exported, you can use my program to unpack the ACB files by dragging them onto the Unpack button. Make sure you have CrossWorlds set as the game at the top, it'll create a keys.txt file that allows you to listen to the bgm in Foobar2000 using vgmstream

github.com/ShrineFox/Pe...
September 30, 2025 at 1:23 AM
pakchunk1-Windows.pak has the ACB/AWB files for the main racetrack music. Others like pakchunk50-Windows.pak have some extra BGM, and pakchunk5-Windows.pak has the english voices.

To extract the files, right click them and choose Export Raw Data.
September 30, 2025 at 1:23 AM
Sure thing! Here's a rundown on the other method.

First, you need to open the game's PAK directory with FModel: fmodel.app

steamapps\common\SonicRacingCrossWorlds\UNION\Content\Paks

Then set the AES key to decrypt the files:

0x314F51C9D28B25EDE9E23D11BCA638BE4A541AA4F5957C26B91257453566FF3F
September 30, 2025 at 1:23 AM
🔴 LIVE: Playing Super Mario Bros Trilogy for 40th anniversary

www.twitch.tv/shrinefox
September 27, 2025 at 8:10 PM
I think I'll be giving this a test run on Saturday 4 PM EST. Should be fun
September 25, 2025 at 7:25 PM
Why is this so fun to set up. This is crazy
September 24, 2025 at 11:22 PM
Switch (Oct 6, 2018)
September 24, 2025 at 5:27 AM
Wii U (Aug 17, 2018)
September 24, 2025 at 5:27 AM
Cool. I'll just post them here then.
September 24, 2025 at 5:27 AM
ooooah
September 12, 2025 at 11:02 PM