Eric @ShrineAmbience
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shrineambience.bsky.social
Eric @ShrineAmbience
@shrineambience.bsky.social
My art/drawings. Creating the Eye of Sorcery comic series and learning game development in Godot.

🇨🇦, Links - linktr.ee/shrineambience

https://www.youtube.com/watch?v=PuMz4v5PYKc
bits
April 8, 2025 at 7:28 PM
Godot 3D Devlog 4 #Godot #Devlog #Gamedev

- Target dummies
- Health bars that show when player is certain distance away
- Attacks do damage, progressively more each step in combo
- Can change attack direction in between combo steps
- Can cancel attack with jump button or sprint
February 19, 2025 at 5:36 PM
Godot 3D Devlog 3 #Godot #Devlog #Gamedev

- Animated attack 1, attack 2, attack 3 in Blender
- Attack controls, pressing once will play first animation, twice rapidly will play both 1 and 2, or three times rapidly will play 1, 2, and 3
- Locks player movement in the direction of the attack
February 17, 2025 at 11:26 AM
Godot 3D Devlog 2 #Godot #Devlog #Gamedev

- animated jump and falling
- Jump mechanic, maintains direction after jump
- Animated crouch idle, crouch walking in Blender
February 16, 2025 at 3:37 PM
Godot 3D Devlog 1 #Godot #Devlog #Gamedev

- Test character, modelled, rigged
- Animated idle, run and sprint in Blender
- 3rd-person character controller, camera controls (xbox controller and keyboard/mouse inputs)
February 16, 2025 at 11:56 AM