Got a bit of time to work on my wizard game inspired by Noita, Risk of Rain and Vampire Survivors, added some enemies and drops.
I probably need to add some animation soon though! 😅
#indiegame #indiegamedev #gamedev #godot #roguelike #survivorlike #riskofrain #vampiresurvivors
Got a bit of time to work on my wizard game inspired by Noita, Risk of Rain and Vampire Survivors, added some enemies and drops.
I probably need to add some animation soon though! 😅
#indiegame #indiegamedev #gamedev #godot #roguelike #survivorlike #riskofrain #vampiresurvivors
Last week I shared with you my wizard stuff made in #Godot, this week, I'm showing off my system that allows to combine multiple wands and projectiles!
(and also item pickup)
#screenshotsatruday #gamedev #indiegamedev
Last week I shared with you my wizard stuff made in #Godot, this week, I'm showing off my system that allows to combine multiple wands and projectiles!
(and also item pickup)
#screenshotsatruday #gamedev #indiegamedev
Got a bit back into #godot, doing some wizard stuff 🧙♂️
#gamedev #indiegamedev
Got a bit back into #godot, doing some wizard stuff 🧙♂️
#gamedev #indiegamedev
Making slow but steady progress toward the end of this lib and can't wait to start using it :D
#gamedev #indiegamedev
Making slow but steady progress toward the end of this lib and can't wait to start using it :D
#gamedev #indiegamedev
- Fixed resolution, independent of window size ✅
- Camera with parallax ✅
- Shader management ✅
- Ability to draw multiple pass independently ✅
#indiegamedev #gamedev #indiegame
- Fixed resolution, independent of window size ✅
- Camera with parallax ✅
- Shader management ✅
- Ability to draw multiple pass independently ✅
#indiegamedev #gamedev #indiegame
I'll have to create a better rendering pipeline if I want it to play nice with the camera system
#indiegamedev #gamedev #love2d #madewithlove
I'll have to create a better rendering pipeline if I want it to play nice with the camera system
#indiegamedev #gamedev #love2d #madewithlove