shellshift.bsky.social
@shellshift.bsky.social
Reposted
If this week taught me anything, it's that knowing when to SIMPLIFY is a superpower.

Dropping a complex feature to ship a working one isn't giving up; it's being pragmatic. Experience is just the name we give to our past bugs. 🧠🛠️

#buildinpublic #indiedev
February 12, 2026 at 4:45 PM
Reposted
Couple weeks ago: "I want to build a 2D space engine"

Today:
• 8 planets with accurate orbits
• 46,996 real star systems
• 6,134 real exoplanets
• Temperature-based star colors
• Parallax starfield
• Full HUD system

What's stopping you from starting?

#buildinpublic #gamedev
February 9, 2026 at 4:11 PM