Shawn Lukas
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shawnlukas.com
Shawn Lukas
@shawnlukas.com
shawnlukas.com
Been working on Extended settings AKA Audio Node Graph, powered by Zyphr's X1 Reactive Audio Engine. Still exploring how collaboration could work.
October 12, 2025 at 6:28 PM
Been working on Sampler for the past few days. Performance could be better, especially for audio selection. Sampler is aligned to BPM, e.g., selecting an audio and slicing it with the 3rd knob of Sampler group in the control panel will randomly play your audio according to the timing of the BPM.
July 27, 2025 at 9:38 PM
Multi track devices.

Everything in Zyphr is states and local. The foundation of the Sound Engine is designed to react and render sound in real-time while optimising performant at the same time.

The fourth design principle, haha: blocks.shawnlukas.com/assets/shawn....
June 24, 2025 at 10:54 PM
Multi track patches. Also added some snap animation for connecting cables.
May 31, 2025 at 11:34 PM
Trying to patch sound on Zyphr.
May 29, 2025 at 10:04 PM
ADSR envelope for Zyphr.
May 17, 2025 at 8:58 PM
Zyphr MIDI Selection with graphics debug mode.
April 27, 2025 at 1:18 AM
Zyphr Tracks module. The mixer basically consists of volume (gain) and a multi-band compressor. Every band can be toggled on-and-off. The selection of tracks will typically reveal an instrument module on the right.

More about the Tracks module here: docs.shawnlukas.com/zyphr-studio...
April 19, 2025 at 12:05 AM