Sharang Biswas
@sharangbiswas.bsky.social
Games, interactive theatre, writing, art. ENnies, IndieCade, IGDN winner. Teaching at NYU & Fordham
Words: Eurogamer, Lightspeed, Augur, Strange Horizons, Baffling. SFWA member
My book THE IRON BELOW REMEMBERS is now out (from Neon Hemlock Press)!
Words: Eurogamer, Lightspeed, Augur, Strange Horizons, Baffling. SFWA member
My book THE IRON BELOW REMEMBERS is now out (from Neon Hemlock Press)!
I’ll be doing a signing at the @plusoneexp.bsky.social booth on Saturday!
November 10, 2025 at 12:18 PM
I’ll be doing a signing at the @plusoneexp.bsky.social booth on Saturday!
:) we should compare thoughts!
November 10, 2025 at 3:40 AM
:) we should compare thoughts!
I shall organize games!
November 8, 2025 at 9:59 PM
I shall organize games!
I might though I haven't lived in India for years!
November 8, 2025 at 6:11 PM
I might though I haven't lived in India for years!
Yeah. But note these are seasoned game design students. Maybe it would be different with novice gamers, but I found it worked quite well.
Teams discussed stuff internally but alternated when it was actually time for narration.
Teams discussed stuff internally but alternated when it was actually time for narration.
November 2, 2025 at 6:00 PM
Yeah. But note these are seasoned game design students. Maybe it would be different with novice gamers, but I found it worked quite well.
Teams discussed stuff internally but alternated when it was actually time for narration.
Teams discussed stuff internally but alternated when it was actually time for narration.
Right? We split the class into three groups who each took control of one character.
We got to the castle, and much drama was seen!
We got to the castle, and much drama was seen!
November 2, 2025 at 4:11 PM
Right? We split the class into three groups who each took control of one character.
We got to the castle, and much drama was seen!
We got to the castle, and much drama was seen!
Yeah, I messages them… we’ll see!
October 30, 2025 at 8:37 PM
Yeah, I messages them… we’ll see!