Shape Engine
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shapeengine.bsky.social
Shape Engine
@shapeengine.bsky.social
Custom made game engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.

Developed by DaveGreenGames.
https://github.com/DaveGreen-Games/ShapeEngine
ShapeEngine’s documentation is almost ready! 📚 I’ve put a lot of effort into making it clear, comprehensive, and easy to follow - so you can make the most of #ShapeEngine. The docs are available here -> davegreen-games.github.io/ShapeEngineD...

#raylib #gameengine #gamedev #indiegamedev #shapes
July 18, 2025 at 7:51 AM
ShapeEngine docs are now available!

The are still work in progress and many summaries of classes/functions are missing.

#ShapeEngine #raylib #documention #programming #csharp #indiegamedev #gamedev

davegreen-games.github.io/ShapeEngineD...
| ShapeEngine
davegreen-games.github.io
May 30, 2025 at 8:36 AM
[Shape Engine - 4.0 Major Release]

I have just released Shape Engine 4.0!
New Ray & Line shapes, physics improvements, and much more :)

GitHub Release -> github.com/DaveGreen-Ga...

Download Examples on itch -> davegreengames.itch.io/shape-engine
May 21, 2025 at 1:24 PM
[Shape Engine 4.0 Teaser] - Lines & Rays

Here’s another teaser highlighting the new Ray and Line shapes/colliders I’ve added, which enhance the existing Segment shape/collider with infinite length.

#gamedev #ShapeEngine #raylib #programming #csharp #gameengine #indiedev

youtu.be/R6l4W8zfxzk
Shape Engine - 4.0 Teaser 2 - Rays & Lines
YouTube video by Dave Green Games
youtu.be
February 28, 2025 at 8:06 AM
[Shape Engine 4.0 Teaser] - Striped Fill
I am working on Shape Engine 4.0 and wanted to share some sneak peeks of my progress.

I have overhauled the striped drawing functionality, added support for all closed shapes, and more.

#ShapeEngine #gamedev #raylib #programming

youtu.be/lYkotZkr1fQ
Shape Engine- 4.0 Teaser - Striped Drawing
YouTube video by Dave Green Games
youtu.be
February 19, 2025 at 4:47 PM
[3.0 Release-Collision System 2.0] This release aims to improve aggregating and handling collision/overlap/query information in the collision system, as well as other improvements and fixes.

youtu.be/Ag8rDXmvHwk

#ShapeEngine #gamedev #raylib #programming #csharp #indiedev #gameengine #2d
Shape Engine - Major Release 3.0.0 - Collision System 2.0
YouTube video by Dave Green Games
youtu.be
December 10, 2024 at 7:47 AM