Shannon Appelcline 🌮
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shannonappelcline.bsky.social
Shannon Appelcline 🌮
@shannonappelcline.bsky.social
Author of the DESIGNERS & DRAGONS series of RPG histories, including THIS IS FREE TRADER BEOWULF: A SYSTEM HISTORY OF TRAVELLER. Science-fiction, fantasy, comic, and RPG fan.
The Basic D&D line is entirely chronicled in the latter two volumes of Designers & Dragons: Origins, now on Backerkit ... with just 67 hours left!
Designers & Dragons: Origins
From the birth of roleplaying to the discovery of the Forgotten Realms, from the rise of Basic D&D to the fall of Mystara, historian Shannon Appelcline brings you the story of OD&D, Basic D&D, and AD&...
www.backerkit.com
November 18, 2025 at 6:52 AM
Ultimately, we can only leave behind our stories and how we impacted others. Rebecca impacted many.
Rebecca Ann Heineman - Video Game Credits - MobyGames
Rebecca Ann Heineman has 123 credits on 67 games
www.mobygames.com
November 17, 2025 at 11:41 PM
I was especially surprised because RQ's ducks (and therefore Dragonbane's ducks) are mentioned in the Free League article I was editing last week, so they've been in my head. (But the Chaosium article was written 10+ years earlier.)
November 17, 2025 at 10:04 PM
"At that time Disney was suing the pants off the Air Pirates for copyright infringement of Micky and Donald, and I was concerned that they might even hunt down and kill such small peanuts as me, so I changed the name to be Duck Point."
November 17, 2025 at 10:02 PM
"William Church (ie- Wilmskirk), Steve Swenston (ie- Swenstown) and Brian Christ*, who owned a comic store in Santa Rosa, CA. I asked Brian what he wanted his town named, and he said,
'Duckburg.'
November 17, 2025 at 10:02 PM
From basicroleplaying.org/topic/321-du..., quoting Greg

"The ducks entered Glorantha because of my fan collaborators when I published WB&RM. I was publishing the fanzine Wyrd at that time, and the collaborators were: ...
November 17, 2025 at 10:02 PM
I knew the Duck Point story and am shocked to see it's not in Designers & Dragons.

I flagged it for inclusion in third edition. I should devote a little bit of space to some of the unique elements of Glorantha like that.
November 17, 2025 at 9:56 PM
I just got the gorgeous cloth map from Dolmenwood and was figuring out how to mount it without damaging it.

Frames, of course!
November 16, 2025 at 7:48 AM
Where we're going, we don't need roads.
November 16, 2025 at 2:16 AM
We've got less than a week less for Designers & Dragons: Origins, and we're less than $2,000 off the next stretch goal: another addition to the backers-only preview!
November 15, 2025 at 6:42 AM
Also: Al Dentes and Demi-glaces.
November 15, 2025 at 1:09 AM
(Ah, the good 'ole Platers Handbook and its companions, the Dining Masters Guide and the Mastication Manual.)
November 14, 2025 at 11:22 PM
Now that I can compare the Otus & Trampier work to the more mass-market covers that followed, I can recognize its unique, amazing, indie spirit.

I'm so happy @goodmangames.bsky.social , Kenzer & Companies, and others have been supporting the creation of new Otus masterpieces.
November 14, 2025 at 11:21 PM
I'm at about 1,400 out of 3,500 words on the article.

But writing for Wyrd Science is intimidating because the quality of the content is so high: even after I finish writing, I'm going to need to do some serious polishing to make it shine.
November 14, 2025 at 9:35 PM
I've been writing it at night. (The old habit of an RPG writer in the real world.)

Last night I closed w/:

"Though TSR would often trail other companies in publishing innovations as the hobby grew, they were definitely out first here. It took until summer for the next few publications to appear."
November 14, 2025 at 9:30 PM
John mentions that I'm working on a new article, for #8, and he's right. At the moment it's called: “Have You Ever ‘Zine?”: A Media History of RPG Periodicals

But I've been overly busy lately with the Designers & Dragons: Origins crowdfunding and some extra work from tech writing clients so ...
November 14, 2025 at 9:30 PM