Shadowhand Gaming
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shadowhand-gaming.bsky.social
Shadowhand Gaming
@shadowhand-gaming.bsky.social
Creating content for Draw Steel and 5e. Toronto, Canada

Patreon: patreon.com/ShadowhandGaming
Email: shadowhandgaming@gmail.com

Banner art: Corey Rivera
Love the idea of trying to teach traditional monsters specific concepts; so much to use based on what the players say and do haha
November 6, 2025 at 10:48 PM
It’s a huge boon for the health of the game. I found enjoyment at my tables on average was way higher.
November 6, 2025 at 2:55 PM
Oh so much honestly; combat feels great, it’s got a good foundation to design for, having actual rules for RP in negotiations was so needed in TTRPGs I didn’t realize it until I started playing #drawsteel , also you don’t know how good not missing feels until you experience it.

TLDR; I’m a big fan
November 5, 2025 at 3:21 PM
Playing a lot of Outer Worlds recently has put an entire new class for the game in my head for a future setting which does not help in the slightest
November 4, 2025 at 10:51 PM
Constant distractions at every turn; trying to wrap up a monster booklet for #drawsteel now that all the playtesting has been done, but starting new stuff first is too tempting...
November 4, 2025 at 10:51 PM
Have any advice on writing for campaign frames? I love what daggerheart did with them and I think I would even use them for settings in other systems.
November 2, 2025 at 3:29 AM
I gotta say the bagman takes the cake for me; I wanted to say boneless cause the art is so gross but something about skin flapping around just isn’t as scary as you’d hope.
October 31, 2025 at 3:36 PM
The finals are great and even some of the explorations I would love to see used. So good
October 30, 2025 at 10:34 PM
Have you watched the documentary by Hutswit?
October 30, 2025 at 9:37 PM
Damn these are so good, some of the explorations are just so metal, love it
October 30, 2025 at 8:13 PM
Not often do I expect to see Rams brought up in the TTRPG space, this was a pleasant surprise
October 30, 2025 at 8:10 PM
Your maps are always so gorgeous, great to see all the stuff you work on!
October 30, 2025 at 4:44 PM
The mental wear talking about your work can have on you is not something you expect going in. The self-induced pressure of posting and trying to gain traction, even the feeling of failure when something doesn't get the attention you hoped for... was not what I was thinking of when I started.
October 30, 2025 at 3:59 PM
I’ve seen others in your team in the playtest server but I don’t remember them by name if I did I’d shout them all out!

All of you deserve the attention you’re getting.
October 30, 2025 at 3:54 PM