Paul Demeulenaere
shadi3st.bsky.social
Paul Demeulenaere
@shadi3st.bsky.social
Engine (VFX) developer for @unity3d (previously Ubisoft and Cyanide)
Made with #VFXGraph #unity
This 3D Flocking Simulation project is available on GitHub, or you can join the discussion ⬇️
discussions.unity.com/t/3d-flockin...
GitHub - PaulDemeulenaere/vfx-neighborhood-grid-3d: GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning
GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning - PaulDemeulenaere/vfx-neighborhood-grid-3d
github.com
July 17, 2025 at 7:58 AM
Music from Liz Lister - youtu.be/g2GufJyQaco (Deja Vu Cover)
November 23, 2024 at 12:04 PM