Dmytro Piatyhorets, 3D Environment Artist
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shabnaaak.bsky.social
Dmytro Piatyhorets, 3D Environment Artist
@shabnaaak.bsky.social
👾 3D Environment Artist.
Infinity Ward, Pearl Abyss, Frag Lab.
🖼️ Portfolio: https://www.artstation.com/shab42
🛒 3D modes for sale: https://www.turbosquid.com/Search/Artists/kokoania

No AI, all 3D.
everything I post, or share here is my own opinion
Two iconic games I always loved - The Witcher III and Lineage II - recently hit their 10- and 20-y milestones.
To celebrate both, I recreated the Town of Dion from L2 using REDkit, imagining how it might look inside The Witcher’s world.
A personal fan art project.
#environmentart #gameart #levelart
June 7, 2025 at 7:15 AM
More environments created for Call of Duty: Modern Warfare II.
All work shown is a collaborative effort between the Infinity Ward art and design teams.
Not for download or distribution without prior written approval from Activision.
all opinions are my own
#3d #cod #3dart #gameart #environmentart
June 7, 2025 at 6:55 AM
Environment created for Call of Duty: Modern Warfare II.
All work shown is a collaborative effort between the Infinity Ward art and design teams.
Not for download or distribution without prior written approval from Activision.
all opinions are my own
#cod #codmw #3d #environmentart #gameart #3dart
June 7, 2025 at 6:53 AM
Environment art for “Call of Duty: Modern Warfare II” pvp map “Exhibit”.
All work shown is a collaborative effort between the Infinity Ward art and design teams.
Not for download or distribution without prior written approval from Activision.
all opinions are my own
#3D #environmentart #cod #gameart
June 7, 2025 at 6:49 AM
Exterior and interior work - Call of Duty: Modern Warfare II.
All work shown is a collaborative effort between the Infinity Ward art and design teams.
Not for download or distribution without prior written approval from Activision.
all opinions are my own
#3d #gameart #environmentartist #environment
June 7, 2025 at 6:45 AM
One of the buildings created for Call of Duty: Modern Warfare II. Exterior and interior work.
All work shown is a collaborative effort between the Infinity Ward art and design teams.
Not for download or distribution without prior written approval from Activision.
all opinions are my own
#3d #gameart
June 7, 2025 at 6:42 AM
Modular Broken Brick Walls I've created for personal UE4 project some time ago.
www.artstation.com/artwork/oAWOJO
Primary bricks shapes and old paint texture are based on megascans assets. Geometry edits in Blender, texture modifications were done in Substance Designer. Unreal Engine
#3d #gameart
June 7, 2025 at 4:54 AM
some WIPs.
I was working on this during CGMA "Organic World Building" course with Anthony Vaccaro.
Used Zbrush a lot during this course, as well as Maya for modeling and Substance software for texturing.
#ue #zbrush #3dartist #environmentartist #artist #3d #levelart #gameart #unrealengine #cgma
June 7, 2025 at 2:09 AM
June 7, 2025 at 2:04 AM
Modular Cliffs that I was working on for an unannounced game project on Unreal Engine.
I was responsible for multi-layered materials setup, baking, masks creation and adapting these large-scale shapes for game,originally based of quixel megascans cliffs
#environmentartist #3d #gameart #cliffs #rocks
June 6, 2025 at 7:25 AM
I've started this project mainly to work on my sculpting skills in Zbrush but couldn't resist to give them final look, texture and UE integration.
#unreal #3d #nordic #north #runes #runestone #stylized #substance3d #substancepainter #3dartist #environmentart #conceptart #zbrush #lowpoly #gameasset
June 6, 2025 at 3:35 AM
A set of stylized runestones.
Available for purchase: www.turbosquid.com/FullPreview/...
more in 🧵
June 6, 2025 at 3:33 AM
Happy to share one more work created for "SHATTERLINE" cooperative sci-fi FPS game.
#scifi #props #3d #lowpoly #realtime #gameasset #fps #indiedev #gamesdevelopment #environmentartist #3dmodel #texturing #concept #highpoly #art #environmentart #space #chest
Based on concept art by Dmitriy Rabochiy.
June 6, 2025 at 3:32 AM
Tractor MTZ-80 low-poly, PBR, game-ready vehicle asset made for ‘Fear the wolves’ project some time ago. Unreal engine
#3d #3dmodeling #3dart #substancepainter #blender #maya #3dsmax #unrealengine #lowpoly #environmentartist #gameart #gameasset #props #indiedev #gamedev #gameart #vehicleart #vehicle
June 5, 2025 at 6:00 AM
Old painted brick wall material. Procedurally generated in substance designer. Crack shape and paint color are fully customizable.
#3d #3dmodeling #3dart #substancepainter #materialart #environmentartist #blender #maya #3dsmax #unrealengine #lowpoly #sculpting #3dprint #gameart #gameasset #props
June 5, 2025 at 5:55 AM
Some architecture created during my work with Pearl Abyss on an unannounced Unreal Engine project.
Collaborative work with other environment and material artists on the team. More at my Artstation.
#3d #3dart #3dmodeling #lowpoly #gameart #gameasset #architecture #unrealengine #substancepainter
June 5, 2025 at 5:50 AM
Gas storage location made for ‘Fear the Wolves’ project.
It has 3 walkable floors where players are able to explore and fight for loot. Fully modular. Unreal engine.
#3d #3dmodeling #3dart #environmentartist #learn3d #blender #maya #3dsmax #unrealengine #lowpoly #sculpting #gameart #gameasset
June 5, 2025 at 5:41 AM
June 5, 2025 at 5:36 AM
Brick piles created for ‘Fear the Wolves’ project some time ago, a post-apocalyptic battle-royale FPS on Unreal Engine
#3d #lowoly #maya #substance #3dmodeling #3dsmax #unrealengine #blender #brick #texturing #gameassets #indie #gamesdevelopment #indiedev #abandoned #industrial #construction #props
June 5, 2025 at 3:22 AM
June 5, 2025 at 3:20 AM
June 5, 2025 at 3:19 AM