Tyler Kynn
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seyahatgame.bsky.social
Tyler Kynn
@seyahatgame.bsky.social
Historian of the Ottoman Empire, Game Developer (Seyahat: A Journey to Mecca | The Hajj Trail), Teacher, Assistant Prof @CCSU, PhD @Yale

https://store.steampowered.com/app/3306180/Seyahat_A_Journey_to_Mecca/

www.hajjtrail.com/game
(2/2)
If any one would be willing to write a letter of support explaining the value of these educational tools - I would very much appreciate it and would add it to my tenure packet. Reach out to me in a message if you are able to help with this!
October 19, 2025 at 4:02 PM
Seyahat Interactive
www.seyahatgame.com
September 2, 2025 at 12:00 AM
A journalist from the Economist did a short article on the game three years ago: www.economist.com/culture/2022...
Gaming the haj, from the comfort of home
A role-play game allows everyone to imagine one of the world’s great journeys
www.economist.com
June 7, 2025 at 12:34 PM
Another screenshot from Seyahat - based on the language your character chooses at the start of the game as their 2nd language (Arabic, Persian, Greek, Ladino) it unlocks special interactions - here in Sarajevo you can run into this Persian musician who gives you a mission to go to Sofia
April 8, 2025 at 6:21 PM
Another screenshot from Seyahat - this is from the Sarajevo scene and your character has the choice to talk to the people in both of the windows there and help either one of them in a dispute over the inheritance of a house - story based an Ottoman court case
April 8, 2025 at 3:57 PM
It could be more inspired from a book-the demo will have an example of a story taken from Bandits and Bureaucrats by Barkey/Or it could be something inspired from court records - a dispute your character is tasked to solve through multiple dialogues(a # of these are in the demo)
March 22, 2025 at 12:41 PM
4)Event Story Arc - this is more of an actual quest or event - 2 to 3 dialogue scripts - in the demo one of these is the mission to escort the Ottoman salary payments to a garrison and protect it from bandits which it taken from Osman Agha's Prisoner of the Infidels...
March 22, 2025 at 12:38 PM
This is a way to highlight any intellectual history or important works you would like to present to a student. This event would be two different dialogue scripts and likely within 1 scene or split between two scenes (say, Sarajevo given book, and in Yeni Pazar the bookseller)
March 22, 2025 at 12:35 PM
3)Manuscript mission - player is given a famous early modern Ottoman manuscript to deliver to a bookseller - is given a summary of what it is about and then once they reach the bookseller later in the game they are asked a series of questions to summarize the book...
March 22, 2025 at 12:28 PM
2)Court Record or Mühimme or Fetva entry retold as a problem to the player with some terms defined and the player is to offer a suggestion for a solution and gets rewarded in the game if they suggest what the original document suggested.
-This would also be a standalone dialogue script
March 22, 2025 at 12:20 PM
Some examples of types of contributions one could make:
1) Evliya Çelebi story or Shahname story retold in a coffeehouse by a storyteller and the player has to remember key details to get a reward
-This is just a standalone dialogue script
March 22, 2025 at 12:17 PM
[2/2]The Seyahat project is unfunded, but I can provide contribution credit with the game. This would be similar to how academic blogs or podcasts provide some CV credits to contributors. I want to use this to open the opportunity to collaborate with any other Ottomanist who is interested. #Ottoman
March 21, 2025 at 8:21 PM