SeventyFour
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seventyfour.bsky.social
SeventyFour
@seventyfour.bsky.social
24, He/Him, proud owner of pronouns in bio, I mostly like video games and FGC stuff, I do pixel art sometimes, when I find out what letter comes before A it's over for all of you. ENG/日本語 OK
I haven't been to a GDQ yet, but it's always a joy to hang out with you whether it's online or in-person. Keep on fighting the good fight.❤️
July 14, 2025 at 2:00 AM
But the most important takeaway from all of this is that game design classes should make Super Street Fighter II The New Challengers a mandatory history lesson so that no aspiring game designer ever tries to make their fighting game slower after it was already released.
May 30, 2025 at 6:19 AM
I think if they hadn't moved to a new engine and instead spent the time on a mobile port and made all the characters available from the start, I believe the game would've had a fighting chance even with all of PFG's many fighting game sins that they committed throughout the game's life.
May 30, 2025 at 6:19 AM
Still wild how they had a year to finish the game and it came back still feeling like a beta but with more monetization, more glitches, and way worse gameplay.
May 30, 2025 at 6:19 AM
I fell out of MVS after the open beta with the disastrous re-launch and all. It's a generational fumble, it deserves it's fate, and there are many games that are way better alternatives to it. However I won't lie and admit I'm still a little sad to see it go.
May 30, 2025 at 6:19 AM
Ty for the sticker
May 29, 2025 at 6:34 PM
Reposted by SeventyFour
They only reported 1 bug yesterday (we've received over 500 individual reports since we started testing Chapter 3 PC)

Feels like they're slurping the last drops of soda from between the ice cubes now
March 4, 2025 at 3:02 AM