Sebastien Demers
sebdemers.bsky.social
Sebastien Demers
@sebdemers.bsky.social
Engine/Graphics Programmer @ Ubisoft MTL
What technique did you used? It looks smooth
February 4, 2025 at 6:38 PM
There are maybe some trade-offs on some platforms. This is from Qualcomm OpenCL guide.
November 30, 2024 at 5:02 AM