stay strong sdslayer nation
stay strong sdslayer nation
I call it
THE EVOLUTION OF SDSLAYER
Split into 3 images for viewing pleasure, full thing in replies
I call it
THE EVOLUTION OF SDSLAYER
Split into 3 images for viewing pleasure, full thing in replies
didnt even realize it was so many, 22k are in practice copies LOL
this level is tragic bc i love the second half, hate the middle, and the beginning just kinda gets boring after a while. oh well
also thanks zeronium for having a video with good click patterns
didnt even realize it was so many, 22k are in practice copies LOL
this level is tragic bc i love the second half, hate the middle, and the beginning just kinda gets boring after a while. oh well
also thanks zeronium for having a video with good click patterns
these are some of my super fun deaths
these are some of my super fun deaths
Plants vs. Zombies - 36 hours
OneShot - 33 hours
UNO - 14 hours
Wallpaper Engine - 10 hours
The *actual* Impossible Game - 2.9 hours
Ultimate Fishing Simulator - 18 minutes
TF2 - 10 minutes
and the pinnacle of all Steam games...
Plants vs. Zombies - 36 hours
OneShot - 33 hours
UNO - 14 hours
Wallpaper Engine - 10 hours
The *actual* Impossible Game - 2.9 hours
Ultimate Fishing Simulator - 18 minutes
TF2 - 10 minutes
and the pinnacle of all Steam games...
My Fingerdash Progress video from 2020 looked like this (first picture), and I thought the GUI/HUD was kinda disgusting. So here's a lil sneaky peeky at a concept for how I'm gonna do the Dash Progress when it's done.
Quite the upgrade imo
My Fingerdash Progress video from 2020 looked like this (first picture), and I thought the GUI/HUD was kinda disgusting. So here's a lil sneaky peeky at a concept for how I'm gonna do the Dash Progress when it's done.
Quite the upgrade imo
Guess I'll have to post an image instead then
Guess I'll have to post an image instead then