Scylorg
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scylorg.bsky.social
Scylorg
@scylorg.bsky.social
Gamedev, 3D artist, animator from México.
Making MECH LOG ZERO
Artstation: https://www.artstation.com/tcrakman
Itch.io Games: https://tcrakman.itch.io/
November 29, 2025 at 8:39 PM
horned lizard
#godot #scalie #gamedev
November 20, 2025 at 10:41 PM
I love retargeting rigs; the quirks are fun to look at.
#blender
November 17, 2025 at 2:04 AM
November 15, 2025 at 11:44 PM
legs
November 14, 2025 at 12:47 AM
Making the new enemies for the new area.
November 11, 2025 at 2:07 AM
After falling from the Spine (the prologue) Dehka & Alyssa find their machines landed in a massive layer full of mechanical structures.
#godot #gamedev #mech #mecha
November 4, 2025 at 3:14 AM
Updating soon to version 0.0.4, a few more sounds, polish, and it should be ready.
#godot
October 14, 2025 at 2:05 AM
Is this what whiteboxing means
#godot #godotengine #mecha
August 26, 2025 at 1:22 AM
August 10, 2025 at 12:35 AM
Damn it beat me agai....wait NOOOOO
#godot #gamedev
August 3, 2025 at 11:20 PM
August 2, 2025 at 10:22 PM
shit...I got stuck
August 2, 2025 at 2:29 AM
Gamedevs, show me your test levels!
#gamedev #indiedev #gamedevelopment
July 28, 2025 at 2:52 AM
Just make it exist first, you can make it good later!
It's been a year and 15 days since Mech Log Zero started :)
#godot #gamedev #indiedev
July 26, 2025 at 1:36 AM
Teeming with the layer´s mechanical wildlife.
#screenshotsaturday #godot #mech
July 19, 2025 at 8:38 PM
Consumer of skeletons
#godot #godotengine #gamedev #mech
July 13, 2025 at 8:51 PM
Homing charged shot, an upgrade for the Scythe.
It´s useful against fast-moving targets.
#screenshotsaturday #godot #gamedev #indiedev
June 14, 2025 at 10:06 PM