Scumways
scumways.bsky.social
Scumways
@scumways.bsky.social
I make software. Mostly silly software.

https://scumways.com
I've added a Schrödingermajig to Puny Earthling. I had to.

scumways.com/blog/2025-09...

#c64 #indiedev #gaming
The Schrödingermajig
The Schrödingermajiged does what it says on the box.
scumways.com
September 28, 2025 at 9:37 AM
I've been designing screens for Puny Human. Some are clever puzzles, some are fiendish tests of dexterity. But, inevitably, it's always the extremely dumb screens which are the most fun.
#c64 #retrogaming
September 21, 2025 at 10:27 AM
I've added a scanner terminal. These are dotted around the UFO and give the location of any un-smashed crockery.

scumways.com/blog/2025-06...

#indiedev #c64 #retrogaming
Scanner terminals
I've added some handy scanner terminals, to show rooms containing unsmashed smashables.
scumways.com
June 29, 2025 at 12:19 AM
Even if progress is slow, work still continues on "Puny Earthling", my C64 game, and I've got some new stuff to show off. First off... lasers! #indiedev #c64
June 23, 2025 at 9:57 AM
My game now has an introductory cutscene.
Prime world-building stuff here, I tell you!

#c64 #indiedev #retrogaming

scumways.com/blog/2025-03...
Cutscenes
It's been a quiet few weeks on the Puny Human front. My weekends have been spent jumping down a cutscene rabbithole.
scumways.com
March 15, 2025 at 11:31 PM
I've been working on style tests for screens in my C64 game. The good thing about Commodore 64 graphics is that "programmer art" is just fine :- )

#c64 #retrogaming #indiedev

scumways.com/blog/2025-02...
Background graphic style tests
I've been experimenting with background graphic styles.
scumways.com
February 15, 2025 at 4:18 AM
CAN YOU GET AROUND BETTERIDGE BY SNEAKILY LEAVING THE QUESTION MARK OFF YOUR HEADLINE
February 14, 2025 at 9:32 AM
I've just uploaded a playable build.

OK, so "playable" is doing some heavy lifting here, but try it out and let me know what you think of it so far!

Versions for C64 (yay!) and online browser (boo, hiss!)

scumways.com/blog/2025-01-18-preview1

#retrogaming #commodore64 #gamedev
Puny Earthling - Preview 1
It's not a game yet, but you can play it.
scumways.com
January 18, 2025 at 10:31 AM
Added these little wall-scuttling CrabBots a couple of weekends ago. I think they're going to be really a useful gameplay element for both puzzle-oriented and action-oriented rooms.

scumways.com/blog/2025-01...

#gamedev #retrogaming #commodore64
Crabbots
Crabbots scuttle across platforms, up and down walls and along ceilings.
scumways.com
January 15, 2025 at 10:38 AM
SproingPads
When I first added the giant fan, there was a little bug in the player movement code.
scumways.com
January 12, 2025 at 3:33 AM
For some reason I figured it'd be fun to write a Commodore 64 game in my spare time.

It's been entertaining so far and is shaping up to be a really fun game, so I thought I'd start telling people about it!

scumways.com/blog/2024-09...

#commodore64 #retrogaming #gamedev
Puny Earthling
I'm writing a game for the Commodore 64. Because that is a perfectly sane way to spend your spare time in 2024.
scumways.com
January 5, 2025 at 4:19 AM