ScouB 🌟 (#SMKDX)
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scoubsmk.bsky.social
ScouB 🌟 (#SMKDX)
@scoubsmk.bsky.social
#SuperMarioKart and #FZero Player on #SuperNintendo |
Super Mario Kart World Champion 2019-2018-2017-2016
| http://youtube.com/scoubsmk | http://twitch.tv/scoubsmk | #SMKDX
Bonjour. Non.
July 17, 2025 at 2:42 PM
- A little crown is there to indicate who's leading the race (just like in Shine Thief mode)
- The initial timer (default 30sec for now) can be configured in the settings between 1 and 59sec
- there might be an alternate ruleset based on HP in the future.
July 12, 2025 at 1:40 PM
- The first player finishing a lap will trigger the timer of the other player making it decrease
- Upon finishing the lap, the other player will have their timer stopped.
- And again and again until one of the timer reaches 0
- Or one of the player has lapped the other (and finish a lap)
July 12, 2025 at 1:40 PM
So it encourages consistency over risky driving, because if you do a "great lap" you'll have to reproduce it the next lap in order to be able to survive.

The ruleset may not be final, but that's the current one :)

Hope you'll enjoy it!
July 6, 2025 at 8:14 PM
Counter in the bottom left of the player's screen is the number of lap achieved, if you reach 99, the counter resets to 0 and you hear the "1up" sound, so basically if you're really consistent, endurance mode can be infinite!
July 6, 2025 at 8:14 PM
- Initial timer is 30sec
- If you finish the lap before it reaches 0, the timer is then updated with the value of your last lap + "a margin" (margin that you can configure in the settings menu between 0"01 & 0"99, default value being now at 0"50)
- If the timer reaches 0"00, the race is over.
July 6, 2025 at 8:14 PM
June 1, 2025 at 6:31 AM
A Yellow Shell
April 25, 2025 at 5:27 AM
There's no such thing as a gold shell in SMKDX though. 😉
April 24, 2025 at 9:51 PM
MrL doing wonders again for #SMKDX
Tremendous work 👍🤩
January 8, 2025 at 12:49 PM
Goddess of Star Road 😙
January 3, 2025 at 6:55 PM