Stuart McKie
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scottishgamedev.bsky.social
Stuart McKie
@scottishgamedev.bsky.social
Rendering Engineer @EA, F1 Addict, Gaming Fiend🌈

https://linktr.ee/scottishgamedev
Reposted by Stuart McKie
I've put together a starter pack of #demoscene people on Bluesky that I'm currently aware of. If you know of someone I missed, or if I included you and you want out, send me DM or reply here. Anyway; here are some good people: go.bsky.app/QurewHJ
October 22, 2024 at 8:35 AM
Reposted by Stuart McKie
Looks like the #gamedev Twitter mass exodus is in full swing! Very exciting! Welcome all you lovely people :)

Here's a starter pack for retro devs:

go.bsky.app/PahWDVS
October 20, 2024 at 10:02 AM
Reposted by Stuart McKie
If you all don’t mind, I’m going go shill this blog post I wrote two years ago about dealing with memory pools and uploading from SysRAM->VRAM. It’s one I link to frequently for people starting out in D3D12. And it has fun graphs!

therealmjp.github.io/posts/gpu-me...
GPU Memory Pools in D3D12
Basics of GPU Memory Integrated/UMA GPUs Dedicated/NUMA GPUs How It Works In D3D12 Common Patterns in D3D12 Textures And The Two-Step Upload Should We Upload Buffers? Working With The COPY Queue Two C...
therealmjp.github.io
October 20, 2024 at 5:29 PM
Reposted by Stuart McKie
I'm looking for gamedev and graphics peeps to follow. Who you got? Reposts appreciated!
October 10, 2023 at 2:23 PM
Hi BSky
October 20, 2024 at 4:05 PM