Scot Martin
scotmartin.bsky.social
Scot Martin
@scotmartin.bsky.social
In theory the pirate should slow it down, but buying swords to get past them wasn’t tough and starting resources/rewards as opposed to 2 of each resouce felt like a lot. Extra building board also let players grab needed stuff instead of just improving the mancala wheel. Need to try again I think.
October 21, 2025 at 2:56 AM
In August, we sat down on a Saturday and played a 3 player game. Everybody kept saying “We could get the epic end, but I want to do this one more thing…”
We ended up playing 8 hours… that burnt us out on it a little, but would like to get back to it again at some point.
October 2, 2025 at 3:15 PM
For Frosthaven we finally stopped sidequestimg long enough to return to the main quest. One more to go there! We’ve unlocked everything at this point, so we’re just playing out the string. Excited to see how it all ends up as it’s been a long journey with this one!
September 11, 2025 at 3:16 PM
This is my second run through Betrayal Legacy. 6th scenario was my first death of the game and also the first time the “good guys” didn’t win. All traitor losses (or group win with no traitor). It was a fun scenario though, down to the wire where a 7+ on 6 dice would have won it! Close one!
September 11, 2025 at 3:14 PM
Finally Spirit Island is one of favorites and my brother and I play whenever he is in town. We “warmed up” with a difficulty 2 setup, and I’m glad we did! The events abused us, constantly thwarting plans and failing to help us. We squeaked by with a fear win on a blighted island (3/3) #spiritisland
August 11, 2025 at 2:09 PM
Twilight Inscription was new to me and I enjoyed it. Only played Twilight Imperium once, so had more of a learning curve. However I enjoyed gathering resources and points across the different sheets. Warfare wasn’t my favorite, but adjusted and got 2nd of 8 players. 2/x #twilightinscription
August 11, 2025 at 2:06 PM
We were at the 4 hour mark. There were some slow downs as it was a first time play and we stopped to look for rules answers here and there. I believe that “natural conclusion” will roll around faster in future plays (but that may not help you for your first time play)
July 21, 2025 at 1:52 PM
A mechanic kicked in that brought the game to a natural conclusion. It’s a very well made game and does feel like you’re all in a very large choose your own adventure book. I’m excited to delve back in again and maybe give the missions/destinies a little more focus! (3/3)
July 21, 2025 at 1:24 PM
Checking out the planet. One player started a collection, another went spelunking… we just kind of did what we wanted, and it was fun! We managed our resources well enough that no one hit 0, but didn’t stress over it. About as the game felt like it was dragging though (2/3)
July 21, 2025 at 1:23 PM