(He/Him/They • Pan/Demi)
CEOs should be paid less and be willing to take pay cuts rather than lay off staff, which hurts company culture and creates knowledge vacuums that further deteriorate future projects.
CEOs should be paid less and be willing to take pay cuts rather than lay off staff, which hurts company culture and creates knowledge vacuums that further deteriorate future projects.
Tell me, who has greater risk, the guy who made millions and left with millions, or the average employee under him trying to make rent?
Tell me, who has greater risk, the guy who made millions and left with millions, or the average employee under him trying to make rent?
Anecdotes are everywhere, fella, and even then you picked one that quite literally proves the point he was making about golden parachutes.
Anecdotes are everywhere, fella, and even then you picked one that quite literally proves the point he was making about golden parachutes.
Even ignoring the ethics concerns of training data requiring mass scale theft and emulation, I've not seen GenAI produce a single thing that matches the diversity of human work or the quality of a professional.
It's too heavily biased, and takes too many iterations to get useable output.
Even ignoring the ethics concerns of training data requiring mass scale theft and emulation, I've not seen GenAI produce a single thing that matches the diversity of human work or the quality of a professional.
It's too heavily biased, and takes too many iterations to get useable output.
It was the first game I tried learning speedrun strats for b/c going fast was the whole point anyway.
It was the first game I tried learning speedrun strats for b/c going fast was the whole point anyway.
What a beast. Absolutely eye searing bloom, motion sickness inducing player movement, but the first true first person parkour game I think actually felt like a game that put movement before combat
What a beast. Absolutely eye searing bloom, motion sickness inducing player movement, but the first true first person parkour game I think actually felt like a game that put movement before combat
Deck Nine was seeing a storm (hehehe) before it hit the rest of the industry, a lot of smaller studios are at the mercy of factors more or less in their control.
Deck Nine was seeing a storm (hehehe) before it hit the rest of the industry, a lot of smaller studios are at the mercy of factors more or less in their control.