Freelance Concept Artist - http://ArtofScholes.com
343 Industries, ArenaNet, Disney Interactive.
- small room tests, borrowing prop textures for walls and floors, etc
- exploring another watercolor painting, now a kit
- back to the first room, exploring greater realism
- restart, greater UX focus but still seeking the spontaneous
- small room tests, borrowing prop textures for walls and floors, etc
- exploring another watercolor painting, now a kit
- back to the first room, exploring greater realism
- restart, greater UX focus but still seeking the spontaneous
- watercolors done for the heck of it, one of many
- watercolors scanned and used as a kit for a store interior
- rinse repeat step 2 to learn it's limits
- borrow textures from props to prototype floors and walls and quickly assemble a more complete scene!
- watercolors done for the heck of it, one of many
- watercolors scanned and used as a kit for a store interior
- rinse repeat step 2 to learn it's limits
- borrow textures from props to prototype floors and walls and quickly assemble a more complete scene!
Freelance Schedule is currently OPEN!
Freelance Schedule is currently OPEN!
Freelance Concept Art, Creative and Art Direction Schedule now OPEN!
Freelance Concept Art, Creative and Art Direction Schedule now OPEN!
Personal practice for this week's throwback:
Personal practice for this week's throwback:
early architecture exploring shape, style and color.
Freelance Schedule OPEN in 2 weeks!
early architecture exploring shape, style and color.
Freelance Schedule OPEN in 2 weeks!
For now here it is for this week's throwback (been a year😭)
Freelance schedule OPEN in October!
For now here it is for this week's throwback (been a year😭)
Freelance schedule OPEN in October!
Freelance Schedule now OPEN!
Freelance Schedule now OPEN!
which one do you think I should get back to first?
which one do you think I should get back to first?
Very sorry to hear development of Battle Aces has ended but happy I can at least share a little bluesky exploration done early on in it's development. Many many thanks to Luke Mancini for bringing me on!
Full project on my website! (reposting post holiday)
Very sorry to hear development of Battle Aces has ended but happy I can at least share a little bluesky exploration done early on in it's development. Many many thanks to Luke Mancini for bringing me on!
Full project on my website! (reposting post holiday)
Very sorry to hear development of Battle Aces by Uncapped Games has ended but happy I can at least share a little bluesky exploration done early on in it's development. Many many thanks to Luke Mancini for bringing me on!
Full project on my website!
Very sorry to hear development of Battle Aces by Uncapped Games has ended but happy I can at least share a little bluesky exploration done early on in it's development. Many many thanks to Luke Mancini for bringing me on!
Full project on my website!
Another medley of personal work for this week's throwback:
Another medley of personal work for this week's throwback:
A medley of personal work for today's throwback; boy do I love painting ruined architecture but it can also bum me out with the whole fall of civilization aspect. Sheesh.
A medley of personal work for today's throwback; boy do I love painting ruined architecture but it can also bum me out with the whole fall of civilization aspect. Sheesh.
Throwback to some absolute bluesky sketches for an AR project done via Massive Black for an undisclosed client. A ton of fun to explore these themes and something I'd love to do again and take further!
Throwback to some absolute bluesky sketches for an AR project done via Massive Black for an undisclosed client. A ton of fun to explore these themes and something I'd love to do again and take further!
a few more scenes for this week's throwback to a series of modular, ready for animation landscapes for a GuildWars 2 cinematic:
a few more scenes for this week's throwback to a series of modular, ready for animation landscapes for a GuildWars 2 cinematic: