Isam Prado
saxsolo.bsky.social
Isam Prado
@saxsolo.bsky.social
NERDS
December 22, 2025 at 10:13 PM
Pate Serafinowicz
#darksouls2
December 5, 2025 at 2:12 AM
December 3, 2025 at 4:51 PM
I’ve been sitting on these Jucika drawings for a while but I figure now is a good time to share them and help raise awareness for Genc’s medical fundraiser.
November 21, 2025 at 4:46 PM
I guess you can always just scale by -1 on an axis 🤷‍♂️
November 6, 2025 at 8:21 PM
Evil Eye.
If I can figure out how to mirror it I will be happier.
November 6, 2025 at 7:04 PM
Ok! I can now make NURB surfaces from curves. the manual is in Japanese so this is going to be interesting
November 6, 2025 at 6:00 PM
Found some ancient 3D modeling program called SHADE DEBUT R3 on internet archive, and it still works on windows 10!
I'm slowly teaching myself how to use it.
November 6, 2025 at 2:20 PM
November 4, 2025 at 4:41 PM
Undead Burg at night.
Animation in Blender using Dark Souls game assets.
#b3d #madewithblender #darksouls
October 31, 2025 at 3:16 PM
Undead Burg at night.
Lighting exercise using Soulstruct and Blender.
#darksouls #blender
October 28, 2025 at 5:53 PM
This year’s altar.
October 24, 2025 at 9:43 PM
Quick procreate sketch. Really enjoying the new brushes.
#procreate #procreateart #digitalpainting
October 18, 2025 at 1:49 PM
Got curious how mid-day could look like in Sen's Fortress
(if the sun was not an illusion)
#b3d #darksouls
October 15, 2025 at 6:30 PM
The new geo-nodes based array modifier in blender is incredibly powerful, it's really fun to play with.
I'm psyched to see more modifiers ported in the future, but one thing that would make me even happier is to get a even thickness option in the extrude and curve to mesh nodes.
October 14, 2025 at 3:06 PM
Ok last Anor Londo lighting exercise for today. I want to work on this one more.
#b3d #darksouls #blender3d #anorlondo
September 24, 2025 at 9:25 PM
Another lighting test using Anor Londo from giant blacksmith location, I’m really inspired by the way Dark Souls 3 leans into creative, Non physical light placement, So I’m fine-tuning the contributions to specular and diffuse for each light to highlight certain areas #b3d #darksouls #blender3d
September 24, 2025 at 5:38 PM
I imported Anor Londo into blender, Here’s some lighting practice in eevee
#darksouls #blender3D #b3d
September 24, 2025 at 4:22 PM
August 31, 2025 at 2:48 PM
You know the body count will be absolutely brutal when there’s a lot of silly cartoon sound effects at the beginning of your 70s martial arts film.
August 17, 2025 at 9:58 PM
Made a cobweb generator in Geometry Nodes by accident.
Basically just distribute vertices across a surface, then extrude slightly and merge by distance.
#blender #geometrynodes #proceduralgeneration
August 9, 2025 at 12:20 PM
An RnD test using some of my own photogrammetry scans from Polycam in Blender and some minor After Effects.
#blender3D #photogrammetry #polycam
August 6, 2025 at 12:02 AM
The desiccated patriarch’s 3999th birthday.
#illustration #procreateart
August 1, 2025 at 3:28 PM
July 25, 2025 at 3:20 PM
The Good, The Bad, And The Ugly.
A triptych In 64x64 pixels. Made in resprite
#pixelart #resprite #spaghettiwestern #segioleone
July 22, 2025 at 6:02 PM