Glenn Fagertveit
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sawtan.bsky.social
Glenn Fagertveit
@sawtan.bsky.social
Enjoys creating things, games, arts, music.
Slow progress as expected, but progress nevertheless! Today I share an older classic that will show up in the game (you've seen the undead one already, and a still). The Ogre is sure to wreak havoc on an uprising gardener 🌿

#gamedev #indiegame #towerdefence #gameart
October 17, 2025 at 10:34 AM
Now starting to feel the burn of day-job for sure, but the work on Necrodruid must proceed! This week I've been busy doing some re-work on our ingame UI, so I was thinking that a sneak peak into that might be in order. The mighty Soul meter! 🔥

#indiegame #gamedev #gameart #UI #towerdefence
October 12, 2025 at 10:43 AM
As predicted work on Necrodruid has slowed down a bit as day job times have started. So today I present a still frame of the next enemy for the game, the Boar! 🐷
Things are shaping up though and progress is stable at current pace!

#indiegame #gameart #towerdefence #gamedev #necrodruid
October 5, 2025 at 10:06 AM
Back home after some days in the city for day job! Tomorrow I only work half a day so I hope to put in some time for Necrodruid! For today, here's the bruiser! It's a tower that brings devastating melée damage to your enemies!

#gameart #indiegame #gamedev #animation #spine2d #towerdefence
October 1, 2025 at 6:16 PM
It's yet another sale over at steam! A perfect time to pick up a copy of our retro themed combat racing game CARnage 🏎️

If you like games like GTA 1 and 2, Micromachines or Rock n Roll Racing you'll love CARnage 🤘

#indiegam #retrogame #combatracing #gamesale

store.steampowered.com/app/2923280/...
Save 66% on CARnage on Steam
A top-down arcade combat racing game that celebrates the classic 2d racing games of old. Upgrade and expand your garage of vehicles to survive the dystopian future that is CARnage.
store.steampowered.com
September 30, 2025 at 7:22 PM
Tomorrow I will go back to day job after 6 awesome vacation weeks. I'm happy with the progress on Necrodruid during this time. Development will continue albeit in a slower pace.
For today I give you a sneak peak at the undead Ogre!

#gamedev #indiegame #gameart #towerdefence #animation #spine2d
September 28, 2025 at 3:56 PM
The spruce will be the work horse of your botanical friends, it will shoot deadly spikes at your foes as they pass trying to reach you. But whilst it's waiting for the next enemy to approach it's just dancing it's silly dance!

#gamedev #indiegame #gameart #towerdefence #spine2d
September 27, 2025 at 8:09 AM
Today we present the Bloodshroom! This bundle of shrooms help the trees keep hydrated with equal amounts of blood from the fallen enemies. Making sure the trees grow properly during the slaughtering! 🍄

#indiegame #gamedev #towerdefence #gameart #animation #spine2d
September 26, 2025 at 8:53 AM
In the coming days/weeks I will introduce the main tools that you will wield against the hordes of enemies that comes for you in Necrodruid, starting off with the pleasant Apple tree, this bad boi will hurl exploding apples dealing AoE damage to your foes 🍎
#gamedev #indiegame #gameart #animation
September 25, 2025 at 11:52 AM
A sneak peak into the first lineup of enemies that you will encounter in Necrodruid. I've had a good time working on these bad boiz during my vacation, but next week it's dayjob again, so progress will be slower. But we've had some good progress this last month for sure!
#gamedev #gameart #indegame
September 23, 2025 at 2:50 PM
A little VIP for today, here our dear Necrodruid is getting the Spine 2d treatment, now it's time to do some animating and getting this boi into the game! We're starting to get the core mechanics in order, so hoping to get some playtime soon!
#gamedev #indiegame #gameart #spine2d
September 12, 2025 at 11:00 AM
Getting in to skinning with Spine 2d, and it's a breeze for sure! We'll have an easy time getting a lot of variation on enemy units for the game with this tool for sure!
Next up the druid will get his well deserved Spine treatment! So more to come 🥳
#gamedev #indiegame #spine2d #gameart #animation
September 8, 2025 at 2:50 PM
Big announcement today! We got a title for our next game! Necrodruid. And also, we've added Spine2D to our asset pipeline to get things moving, so the week has been most productive indeed 😄
We're aiming to have a demo our at March 26, and more updates will follow.
#indiegame #gameart #spine2d
September 5, 2025 at 2:16 PM
Continuing the search for a solid design language for gleemills next game, here's a tree which as it happens will be one of the main protagonists of our game 😄
July 26, 2025 at 8:18 AM
Been brewing something new for a while, me and my chump at GleeMill are slowly but surely starting the work on our second title. Right now I'm working on finding our graphical style, not pixel art this time around 😄
I hope to start posting more soon!
July 16, 2025 at 6:45 PM
First post on the bluesky thing. I hope to be a bit more active going forward, I've just released CARnage and it was a complete meltdown marketwise, but starting to get on my feet again after realising what a failure it ended up being 😂

Sharing some fancy rides from the game.

#pixelart #gamedev
December 16, 2024 at 3:17 PM