Cody
banner
sasquatchgames.ca
Cody
@sasquatchgames.ca
Tabletop game designer: Shadowstones, ZONES, GLIDE, Courier, Wanderer, and many more.

Owned and operated by Cody (he/him). Ontario, Canada.

https://sasquatchgames.ca/
A recent itch io update broke almost all of my preview images. Working on fixing those now.
November 11, 2025 at 9:10 PM
Development on GLIDE: Part Two is now my sole focus project.

I am aiming to have a free version available by the end of September which will include everything but the final layout and artwork. 🌑
August 20, 2025 at 6:39 PM
Sasquatch September Sales is back this... September!

I know fun-money is tight right now for a lot of people, so expect a pretty good discount this year on everything - from GLIDE to Courier to even ZONES!
August 14, 2025 at 1:59 PM
I get what you're saying. Attached is another image from ECO MOFOS!! which has that sort of idea going on.
August 9, 2025 at 11:26 PM
ECO MOFOS!! has a simple system that makes point-crawling easy. Very similar to Cairn (2e).
August 9, 2025 at 10:46 PM
Final proofs for ZONES arriving today! I will have an update as soon as it is in my hands.
August 7, 2025 at 1:30 PM
Thinking of returning to this project after 2+ years. It is in a good state, just needs a bit of a tune-up for campaign play.

Tactical combat RPG in a cursed city anyone? ⚔️
July 31, 2025 at 5:22 PM
One last ride with GLIDE mini-games before I take a break to focus on Part Two.

I present to you GLIDE: The Bounty Hunter. Find and secure high value targets across Eridoor before they escape into the deserts forever.

Grab it on Friday (August 1).
July 29, 2025 at 2:56 PM
Just thinking out loud here - what if GLIDE: Part Two used the Ironsworn system? I want players to pick a background with unique Moves, providing more options for roleplaying across Eridoor.

GLIDE already uses "Actions", which I realize are just simplified Moves with a success/fail state. 🤔
July 16, 2025 at 8:04 PM
Want more GLIDE? 🏜️

Become a Relic Hunter and find the lost pieces of the past.

Coming soon (probably this week).
July 15, 2025 at 12:00 AM
pinpanar9 approved!
July 8, 2025 at 1:39 PM
Expanding on the Guild of Ecology found in the GLIDE core rules, GLIDE - The Ecologist is a self-contained solo journaling game based in the world of Eridoor. 🏜️

As an Ecologist, you will venture into the desert, record your findings, and report back before the next major sandstorm. 🦎
July 7, 2025 at 3:24 PM
🌑🚀
June 18, 2025 at 6:00 PM
I'm picking up something... an amazing artist and deal!
May 3, 2025 at 2:32 PM
This is some amazing work @perplexingruins.bsky.social

Might be my favourite in the set!
April 11, 2025 at 2:31 AM
April 1, 2025 at 3:18 PM
Spread preview #1 for Shadowstones.

The Rune-Bound. Instead of magic we have a rune-powered adventurer, using the runes to do impossible feats of strength and protection. Inspired by mighty Fyreslayers from Warhammer!
March 27, 2025 at 1:15 AM
New art and progress update for ZONES coming this week. Here is something cool to tide you over.
March 19, 2025 at 5:30 PM
Coming soon.
March 18, 2025 at 2:47 AM
Stones of the Abyss could be part of Shadowdark? 🪨 Something for me to think as I try to expand into more popular systems.

If you've played Shadowdark, please share with me something you love/hate about it! I'm interested in learning more about the system before diving into the rules.
March 12, 2025 at 5:51 PM
Big move happening here, so little in the way of updates for ZONES.

Here are some cool new stalkers to enjoy in the meantime.
March 11, 2025 at 2:17 PM
Your Outie loves to collect grey plastic.
February 20, 2025 at 1:13 AM
Waiting for the "last chance" notification to go out. ⏳
February 19, 2025 at 5:22 PM
For the ZONES Kickstarter, what would you like to read about next? 🤔

a) Exploration in the zone 🗺️
b) Artifacts - and how to "safely" use them 🌀
c) Why I chose ZONES as a project 📝

Comment with your choice! Ends in 24 hours from this timestamp.
February 19, 2025 at 1:49 PM
New solo TTRPG incoming based on the survival mechanics of The Long Dark. No price on this one just yet, wanting to get some feedback and playtesting. Will be very barebones i.e. no fancy layout or any original artwork.

Expect a release in the next week or so. Working on a name still.
January 15, 2025 at 8:32 PM