Sam
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samwitte.bsky.social
Sam
@samwitte.bsky.social
Electrical Engineering student (looking for a job), hobbyist game developer, freshwater fish and shrimp keeper

Banner credits: rendered by me, data from NASA
Threw together a title menu today. Still working on the name...

Next I'm going to work on save/load functionality before the features I mentioned in my last post.
November 1, 2024 at 8:08 AM
Here is the current state of the game. "Modules" can now be upgraded, and have their own unique behavior. The user also has money, but that's not balanced yet.

Next steps are to fix the annoying hover tooltip behavior, and finish the module functionality (power, housing, etc.), among other things.
October 29, 2024 at 5:21 PM
First post about a space station simulation/building game I'm working on :)

Here's a super basic demo for placing/removing cubes in a 10x10 world, complete with custom camera rotation! Connected meshes update depending on its adjacent tiles' contents (box or no box).

P.S. This video is from 2024.
October 29, 2024 at 6:46 AM